mirror of
https://github.com/zeldaret/st
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804b25cb90
* match UnkStruct_ov000_020b4f84_00_Base * lots of random stuff * match other funcs from game.cpp * data_02049a2c -> gGame, UnkStruct_02049a2c -> Game * match operator new * fix regressions * fix some warnings * another round of random things * another round of random things 2 * complete slots column in overlays.md * add scene indices * gamemode stuff * misc stuff * fix build issues * document random things * fix regressions * final round of random things (for now)
17 lines
297 B
C++
17 lines
297 B
C++
#pragma once
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#include "types.h"
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class UnkStruct_02049bd4 {
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public:
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/* 00 */ unk16 mUnk_00;
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/* 02 */ u16 mUnk_02;
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/* 04 */ u16 mUnk_04;
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void func_02014c60(unk32 param1);
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void func_02014cdc(unk32 param1);
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void func_02014d98();
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};
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extern UnkStruct_02049bd4 data_02049bd4;
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