mirror of
https://github.com/zeldaret/st
synced 2026-05-27 16:13:13 -04:00
530fcd8c07
* remove scratch links * UnkAdventureModeSystem1 OK * UnkStruct_ov024_020d8694_024 OK * UnkTitleCardSystem1_024 99% * UnkTitleCardSystem1_024 OK * fix regressions * title card vfunc_08 oddity * tools: make build.ninja deterministic and delink when objdiff rebuild-on-change * clean up link node mess * UnkStruct_020d8698_024 24% * UnkStruct_020d8698_024 49% * UnkStruct_020d8698_024 65% * fix build issues * UnkStruct_020d8698_024 92% * UnkStruct_020d8698_024 OK * delink data_ov024_020d8694 symbol * tools: revert previous objdiff change and reduce ds-rom logs on objdiff
91 lines
2.3 KiB
C++
91 lines
2.3 KiB
C++
#pragma once
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#include "Game/GameMode.hpp"
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#include "Game/GameModeManager.hpp"
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#include "LinkList.hpp"
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#include "System/SysNew.hpp"
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#include "Unknown/Common.hpp"
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#include "Unknown/UnkStruct_ov000_02067bc4.hpp"
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#include "types.h"
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class GameModeFileSelect;
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class UnkStruct_0204a060_Base3 : public LinkList<UnkStruct_0204a060_Base3> {
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public:
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/* 00 (vtable) */
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/* 04 (base) */
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/* 0C */ bool mUnk_0C;
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/* 0D */ unk8 mUnk_0D;
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/* 0E */ unk8 mUnk_0E;
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/* 0F */ unk8 mUnk_0F;
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/* 10 */
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UnkStruct_0204a060_Base3();
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// data_020440f4 vtable
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/* 00 */ virtual ~UnkStruct_0204a060_Base3();
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/* 08 */ virtual bool vfunc_08(unk32 param1);
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/* 0C */
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};
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class UnkStruct_0204a060_Base2 : public UnkStruct_0204a060_Base3 {
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public:
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/* 00 (vtable) */
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/* 10 */ unk16 mUnk_10;
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/* 12 */ unk16 mUnk_12;
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/* 14 */
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UnkStruct_0204a060_Base2();
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/* 00 */ virtual ~UnkStruct_0204a060_Base2() override;
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void func_0201ba68();
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};
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class UnkStruct_0204a060_Base : public UnkStruct_0204a060_Base2 {
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public:
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/* 00 (base) */
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/* 14 */ unk32 mUnk_14;
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/* 18 */ bool mUnk_18;
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/* 19 */ bool mUnk_19;
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/* 1A */ u16 mUnk_1A;
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/* 1C */ unk16 mUnk_1C;
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/* 1E */ unk16 mUnk_1E;
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/* 20 */ unk16 mUnk_20;
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/* 22 */ unk16 mUnk_22;
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/* 24 */
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UnkStruct_0204a060_Base();
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void func_0201bb84(unk32 param1, unk32 param2, unk32 param3);
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void func_0201bba4(unk32 param1, unk32 param2);
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void func_0201bbcc(unk32 param1, unk32 param2);
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// data_02044108 vtable
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/* 00 */ WEAK virtual ~UnkStruct_0204a060_Base() override {}
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/* 08 */ virtual bool vfunc_08(unk32 param1) override;
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/* 0C */ virtual bool vfunc_0C(void);
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/* 10 */ virtual bool vfunc_10(void);
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/* 14 */
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};
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class UnkStruct_0204a060 : public UnkStruct_0204a060_Base {
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public:
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/* 00 (base) */
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/* 24 */ GameModeCreateCallback createCallback;
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UnkStruct_0204a060();
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void func_020183c0(void);
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bool func_020183d4(bool param1, GameModeCreateCallback createFunc, unk32 param3);
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static GameModeFileSelect *func_02018424(void);
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// data_02044048 vtable
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/* 00 */ virtual ~UnkStruct_0204a060() override;
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/* 0C */ virtual bool vfunc_0C(void) override;
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/* 14 */
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static void func_020183b8(void);
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};
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extern UnkStruct_0204a060 data_0204a060;
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