Files
st/include/Unknown/UnkStruct_0204a088.hpp
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

37 lines
1.3 KiB
C++

#pragma once
#include "FileSelect/FileSelectUnkDraw.hpp"
#include "System/SysNew.hpp"
#include "types.h"
class UnkStruct_0204a088_Base : public SysObject {
public:
UnkStruct_0204a088_Base();
~UnkStruct_0204a088_Base(); //! TODO: most likely inlined but can't make it work for some reasons
};
// members 00 04 and 08 are used in data_ov000_020b1d74 to figure out which overlay to load next in slot 1
class UnkStruct_0204a088 : public UnkStruct_0204a088_Base {
public:
/* 000 */ unk32 mUnk_00; // current index
/* 000 */ unk32 mUnk_04; // prev index
/* 000 */ unk32 mUnk_08; // next index
/* 00C */ FileSelectManager_UnkDrawBase mUnk_0C[23]; // 23 possible overlays
/* 120 */ u16 mUnk_120;
/* 122 */ unk16 mUnk_122;
/* 124 */ unk8 mUnk_124;
/* 125 */ unk8 mUnk_125;
/* 126 */ unk8 mUnk_126;
/* 127 */ bool mUnk_127;
/* 128 */ unk16 mUnk_128;
void func_ov000_02061098(void);
void func_ov000_020611dc(void *param1, unk32 param2);
bool func_ov000_020611fc(unk32 param2); // sets new index
bool func_ov000_02061224(void);
void func_ov000_02061230(void);
void func_ov000_02061248(void);
};
extern UnkStruct_0204a088 *data_0204a088;