Files
st/include/Unknown/UnkStruct_027e0208.hpp
Yanis 804b25cb90 Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
2026-02-18 22:23:42 +01:00

24 lines
496 B
C++

#pragma once
#include "global.h"
#include "types.h"
class UnkStruct_027e0208 {
public:
/* 000 */ unk32 mUnk_000;
/* 004 */ STRUCT_PAD(0x04, 0xE0);
/* 0E0 */ unk32 mUnk_0E0;
/* 0E4 */ unk32 mUnk_0E4;
/* 0E8 */ unk32 mUnk_0E8;
/* 0EC */ unk32 mUnk_0EC;
/* 0F0 */ unk32 mUnk_0F0;
/* 0F4 */ unk32 mUnk_0F4;
/* 0F4 */ unk32 mUnk_0F8;
/* 0F4 */ unk32 mUnk_0FC;
UnkStruct_027e0208();
~UnkStruct_027e0208();
};
extern UnkStruct_027e0208 data_027e0208;