mirror of
https://github.com/zeldaret/st
synced 2026-05-23 23:05:25 -04:00
90203403dd
* GameModeAdventure_001 OK * GameModeAdventure_024 17% * GameModeAdventure_024 73% * GameModeAdventure_024 99% * jp region differences * rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK * UnkActorSystem1OK * UnkActorSystem2 OK * delink more of ov024 & UnkStruct_027e0998_024 OK * improve instance stuff & UnkStruct_027e0cf8_024 OK * AdventureModeManager_160_024 OK & GameModeStartUp OK * fix regressions * fix regressions 2 * AdventureModeManager_170 OK * AdventureModeManager_174_Base OK * AdventureModeManager_174 OK * mark GameModeAdventure_024 as complete * AdventureModeManager_178 OK * AdventureModeManager_180 OK * AdventureModeManager_184_024 OK * AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK * AdventureModeManager_15C_20_00 61% * AdventureModeManager_15C_20_00 OK * jp version differences * delink what's left in the overlay * fix regressions * AdventureModeManager_1B8_Base_024 98% * AdventureModeManager_1B8 48% and link AdventureModeManager_024 * AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK * oops * mark statics as local
18 lines
324 B
C++
18 lines
324 B
C++
#pragma once
|
|
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class UnkStruct_027e095c : public AutoInstance<UnkStruct_027e095c> {
|
|
public:
|
|
/* 00 */ unk32 mUnk_00;
|
|
|
|
UnkStruct_027e095c();
|
|
~UnkStruct_027e095c();
|
|
|
|
void func_ov000_020592ec();
|
|
void func_ov000_020592a0();
|
|
};
|
|
|
|
extern UnkStruct_027e095c *data_027e095c;
|