Files
st/include/Unknown/UnkStruct_027e09b8.hpp
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

95 lines
2.0 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "Save/AdventureFlags.hpp"
#include "types.h"
#include "versions.h"
struct stack_ov000_02073578 {
unk8 unk_00;
unk32 unk_04;
unk32 unk_08;
stack_ov000_02073578();
};
class UnkStruct_027e09b8_00 {
public:
/* 000 */ STRUCT_PAD(0x000, 0xFD4);
/* FD4 */
UnkStruct_027e09b8_00();
~UnkStruct_027e09b8_00();
};
class UnkStruct_027e09b8_04 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x64);
/* 64 */
UnkStruct_027e09b8_04();
~UnkStruct_027e09b8_04();
};
class UnkStruct_027e09b8_08 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x00);
/* 00 */
UnkStruct_027e09b8_08();
~UnkStruct_027e09b8_08();
};
class UnkStruct_027e09b8_0C {
public:
/* 00 */ STRUCT_PAD(0x00, 0xC4);
/* C4 */ MapObjectId mMapObjId;
/* C8 */
UnkStruct_027e09b8_0C();
~UnkStruct_027e09b8_0C();
};
class UnkStruct_027e09b8_10 {
public:
/* 00 */ STRUCT_PAD(0x00, 0x18);
/* 18 */
UnkStruct_027e09b8_10();
~UnkStruct_027e09b8_10();
};
class UnkStruct_027e09b8 {
public:
/* 00 */ UnkStruct_027e09b8_00 *mUnk_00;
/* 04 */ UnkStruct_027e09b8_04 *mUnk_04;
/* 08 */ UnkStruct_027e09b8_08 *mUnk_08;
/* 0C */ UnkStruct_027e09b8_0C *mUnk_0C;
/* 10 */ UnkStruct_027e09b8_10 *mUnk_10;
/* 14 */ u32 mAdventureFlags[32]; //! TODO
#if IS_JP
//! TODO: figure out if the other versions got these too
/* 94 */ u16 mUnk_94;
#endif
bool HasAdventureFlag(AdventureFlag flag) {
return GET_FLAG(this->mAdventureFlags, flag);
}
unk32 func_01ffd420();
unk32 func_ov000_020732ec(unk32 param1);
unk32 func_ov000_020732fc(unk32 param1);
bool func_ov000_020732dc(unk32 param1);
unk32 func_ov000_0207330c();
unk32 func_ov000_02073470(void *param1, unk32 param2);
unk32 func_ov000_02073388(void *param1, unk32 param2);
void func_ov000_02073578(void *param1, unk32 param2);
#if IS_JP
void func_ov000_02074d78(unk32 param1);
#endif
};
extern UnkStruct_027e09b8 *data_027e09b8;