mirror of
https://github.com/zeldaret/st
synced 2026-05-24 07:10:56 -04:00
90203403dd
* GameModeAdventure_001 OK * GameModeAdventure_024 17% * GameModeAdventure_024 73% * GameModeAdventure_024 99% * jp region differences * rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK * UnkActorSystem1OK * UnkActorSystem2 OK * delink more of ov024 & UnkStruct_027e0998_024 OK * improve instance stuff & UnkStruct_027e0cf8_024 OK * AdventureModeManager_160_024 OK & GameModeStartUp OK * fix regressions * fix regressions 2 * AdventureModeManager_170 OK * AdventureModeManager_174_Base OK * AdventureModeManager_174 OK * mark GameModeAdventure_024 as complete * AdventureModeManager_178 OK * AdventureModeManager_180 OK * AdventureModeManager_184_024 OK * AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK * AdventureModeManager_15C_20_00 61% * AdventureModeManager_15C_20_00 OK * jp version differences * delink what's left in the overlay * fix regressions * AdventureModeManager_1B8_Base_024 98% * AdventureModeManager_1B8 48% and link AdventureModeManager_024 * AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK * oops * mark statics as local
95 lines
2.0 KiB
C++
95 lines
2.0 KiB
C++
#pragma once
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#include "MapObject/MapObject.hpp"
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#include "Save/AdventureFlags.hpp"
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#include "types.h"
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#include "versions.h"
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struct stack_ov000_02073578 {
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unk8 unk_00;
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unk32 unk_04;
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unk32 unk_08;
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stack_ov000_02073578();
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};
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class UnkStruct_027e09b8_00 {
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public:
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/* 000 */ STRUCT_PAD(0x000, 0xFD4);
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/* FD4 */
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UnkStruct_027e09b8_00();
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~UnkStruct_027e09b8_00();
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};
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class UnkStruct_027e09b8_04 {
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public:
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/* 00 */ STRUCT_PAD(0x00, 0x64);
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/* 64 */
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UnkStruct_027e09b8_04();
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~UnkStruct_027e09b8_04();
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};
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class UnkStruct_027e09b8_08 {
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public:
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/* 00 */ STRUCT_PAD(0x00, 0x00);
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/* 00 */
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UnkStruct_027e09b8_08();
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~UnkStruct_027e09b8_08();
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};
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class UnkStruct_027e09b8_0C {
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public:
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/* 00 */ STRUCT_PAD(0x00, 0xC4);
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/* C4 */ MapObjectId mMapObjId;
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/* C8 */
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UnkStruct_027e09b8_0C();
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~UnkStruct_027e09b8_0C();
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};
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class UnkStruct_027e09b8_10 {
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public:
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/* 00 */ STRUCT_PAD(0x00, 0x18);
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/* 18 */
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UnkStruct_027e09b8_10();
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~UnkStruct_027e09b8_10();
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};
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class UnkStruct_027e09b8 {
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public:
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/* 00 */ UnkStruct_027e09b8_00 *mUnk_00;
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/* 04 */ UnkStruct_027e09b8_04 *mUnk_04;
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/* 08 */ UnkStruct_027e09b8_08 *mUnk_08;
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/* 0C */ UnkStruct_027e09b8_0C *mUnk_0C;
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/* 10 */ UnkStruct_027e09b8_10 *mUnk_10;
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/* 14 */ u32 mAdventureFlags[32]; //! TODO
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#if IS_JP
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//! TODO: figure out if the other versions got these too
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/* 94 */ u16 mUnk_94;
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#endif
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bool HasAdventureFlag(AdventureFlag flag) {
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return GET_FLAG(this->mAdventureFlags, flag);
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}
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unk32 func_01ffd420();
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unk32 func_ov000_020732ec(unk32 param1);
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unk32 func_ov000_020732fc(unk32 param1);
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bool func_ov000_020732dc(unk32 param1);
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unk32 func_ov000_0207330c();
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unk32 func_ov000_02073470(void *param1, unk32 param2);
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unk32 func_ov000_02073388(void *param1, unk32 param2);
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void func_ov000_02073578(void *param1, unk32 param2);
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#if IS_JP
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void func_ov000_02074d78(unk32 param1);
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#endif
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};
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extern UnkStruct_027e09b8 *data_027e09b8;
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