mirror of
https://github.com/zeldaret/st
synced 2026-05-24 07:10:56 -04:00
0b367ecdfb
* started ActorManager_001.cpp * create, ctor, dtor * prog * fix build * fix build issues * progress * struct comments * match ClearInstance
15 lines
270 B
C++
15 lines
270 B
C++
#pragma once
|
|
|
|
#include "System/SysNew.hpp"
|
|
#include "types.h"
|
|
|
|
class UnkStruct_027e0cf4 : public SysObject {
|
|
public:
|
|
~UnkStruct_027e0cf4();
|
|
void func_ov021_020f8cdc();
|
|
void func_ov021_020f8d20();
|
|
};
|
|
|
|
// gBattleGame?
|
|
extern UnkStruct_027e0cf4 *data_027e0cf4;
|