Files
st/include/Unknown/UnkStruct_ov031_02114870.hpp
Mityno 2d4deebb84 Delink and match sections of overlay 063 actors (#137)
* feat: Add .data to RMSX actors

* fix: Fix bad regressions

* feat: Add struct and improve RMSD matching

* feat: Move RMSX base class to the right file

* feat: Delink vtable and update symbols

* feat: Match .data and improve ActorUnkRMSBase

* feat: Update ActorUnkRSMBase ctor and match ActorUnkRMSW

* fix: Fix outdated initialization

* feat: Match RMSV ctor

* feat: Match more vfunc

* feat: Match more vfunc and some cleanup

* chore: Clean headers

* feat: Reorder funcs, add unk structs

* feat: Move RMSBase to a separate file and flag as complete

* feat: Complete some actors

* feat: Add data to RBLS, almost match the actor

* feat: Add eur data for CANS

* feat: Reorder CANS functions, sync data for jp

* feat: Reorder CASE functions

* feat: Update global func call to member func call
2026-08-21 16:20:59 +02:00

17 lines
409 B
C++

#pragma once
#include "Unknown/UnkStruct_ov031_02114664.hpp"
#include "nns/g3d/g3d.h"
class UnkStruct_ov031_02114870 : public UnkStruct_ov031_02114664 {
public:
/* 94 */ ModelRender mUnk_94;
/* F4 */
UnkStruct_ov031_02114870();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
/* 54 */ virtual G3d_Model *vfunc_54();
};