mirror of
https://github.com/zeldaret/st
synced 2026-08-23 07:09:33 -04:00
2d4deebb84
* feat: Add .data to RMSX actors * fix: Fix bad regressions * feat: Add struct and improve RMSD matching * feat: Move RMSX base class to the right file * feat: Delink vtable and update symbols * feat: Match .data and improve ActorUnkRMSBase * feat: Update ActorUnkRSMBase ctor and match ActorUnkRMSW * fix: Fix outdated initialization * feat: Match RMSV ctor * feat: Match more vfunc * feat: Match more vfunc and some cleanup * chore: Clean headers * feat: Reorder funcs, add unk structs * feat: Move RMSBase to a separate file and flag as complete * feat: Complete some actors * feat: Add data to RBLS, almost match the actor * feat: Add eur data for CANS * feat: Reorder CANS functions, sync data for jp * feat: Reorder CASE functions * feat: Update global func call to member func call
17 lines
409 B
C++
17 lines
409 B
C++
#pragma once
|
|
|
|
#include "Unknown/UnkStruct_ov031_02114664.hpp"
|
|
#include "nns/g3d/g3d.h"
|
|
|
|
class UnkStruct_ov031_02114870 : public UnkStruct_ov031_02114664 {
|
|
public:
|
|
/* 94 */ ModelRender mUnk_94;
|
|
/* F4 */
|
|
|
|
UnkStruct_ov031_02114870();
|
|
|
|
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
|
|
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
|
|
/* 54 */ virtual G3d_Model *vfunc_54();
|
|
};
|