mirror of
https://github.com/zeldaret/st
synced 2026-05-23 23:05:25 -04:00
0698c28bb0
* clean up math.h and attempt to improve existing vector maths * fix broken matches and match new stuff
1061 lines
47 KiB
C++
1061 lines
47 KiB
C++
#include <string.h>
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#include "Actor/ActorId.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Actor/ActorUnkNSHD.hpp"
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#include "MainGame/MiscAdvManager.hpp"
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#include "MapObject/MapObjectChestBase.hpp"
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#include "MapObject/MapObjectManager.hpp"
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#include "Player/PlayerGet.hpp"
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#include "System/OverlayManager.hpp"
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#include "Unknown/Common.hpp"
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#include "Unknown/UnkStruct_020d8698.hpp"
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#include "Unknown/UnkStruct_027e09a4.hpp"
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#include "Unknown/UnkStruct_027e09b8.hpp"
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#include "Unknown/UnkStruct_027e09bc.hpp"
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#include "Unknown/UnkStruct_027e0cd8.hpp"
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#include "Unknown/UnkStruct_027e0cec.hpp"
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#include "Unknown/UnkStruct_027e0cf8.hpp"
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#include "Unknown/UnkStruct_ov000_02067bc4.hpp"
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#include "Unknown/UnkStruct_ov000_020b34c4.hpp"
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#include "Unknown/UnkStruct_ov000_020b51b8.hpp"
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#include "Unknown/UnkStruct_ov000_020b51c0.hpp"
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#include "versions.h"
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#include "math.hpp"
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struct UnkStruct_02186240 {
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/* 0000 */ unk8 mUnk_0000[0x3F68];
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/* 3F68 */
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};
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UnkStruct_02186240 data_ov110_02186240;
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extern const char *data_ov000_020aa240; // .nsbtx
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extern const char *data_ov000_020aa248; // .nsbmd
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extern "C" void func_ov000_0205ca74(unk32);
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extern "C" void func_01ffb6e4(unk32, const void *, void *);
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extern "C" void func_01ffc5a0(UnkSystem4 *, unk32, u16, void *, unk32);
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extern "C" void func_ov000_0208f820();
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extern "C" unk32 func_ov024_020d5354(unk32 *, u16 *);
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extern "C" void func_ov000_02058fc4(unk32 *, UnkStruct_PlayerGet_74 *, Vec3p *);
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extern unk32 *data_027e0958;
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extern "C" void func_ov000_0208ba10(void *, void *, unk32);
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extern "C" void func_02015ea8(unk32, void *);
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extern "C" void func_02015628(char *, char *, unk32, void *, size_t);
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extern "C" void func_02015664(char *, unk32);
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extern "C" void func_020156c8(char *, char *, unk32);
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extern "C" void func_020156f4(char *);
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extern "C" void func_02015644(char *);
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extern "C" UnkResourceStruct *func_ov000_0205abcc(void *, void *, unk32, unk32, unk32);
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extern "C" unk32 func_ov000_02077590(unk32);
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static const unk32 data_ov110_02185dc4[1] = {8};
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static const UnkStruct_ov110_02185dc8 data_ov110_02185dc8[] = {
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{ItemId_NormalSword, ItemFlag_Sword}, {ItemId_NormalShield, ItemFlag_Shield},
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{ItemId_LokomoSword, ItemFlag_LokomoSword}, {ItemId_RecruitUniform, ItemFlag_RecruitUniform},
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{ItemId_ScrollBeam, ItemFlag_ScrollBeam}, {ItemId_ScrollSpinAttack, ItemFlag_ScrollSpinAttack},
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{ItemId_AncientShield, ItemFlag_AncientShield}, {ItemId_PanFlute, ItemFlag_PanFlute},
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};
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static inline s16 GetItemFlag(ItemId itemId) {
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for (u32 i = 0; i < ARRAY_LEN(data_ov110_02185dc8); i++) {
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if (itemId == data_ov110_02185dc8[i].mItemId) {
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return data_ov110_02185dc8[i].mItemFlag;
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}
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}
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return ItemFlag_None;
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}
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ARM bool ItemManager::func_ov110_02184a40(ItemId itemId) {
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switch (itemId) {
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case ItemId_NormalKey:
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this->GiveSmallKeys(1);
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break;
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case ItemId_GreenRupee:
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this->GiveRupees(1, true, true);
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break;
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case ItemId_BlueRupee:
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this->GiveRupees(5, true, true);
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break;
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case ItemId_RedRupee:
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this->GiveRupees(20, true, true);
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break;
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case ItemId_BigGreenRupee:
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this->GiveRupees(100, true, true);
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break;
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case ItemId_BigRedRupee:
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this->GiveRupees(200, true, true);
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break;
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case ItemId_BigGoldRupee:
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this->GiveRupees(300, true, true);
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break;
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case ItemId_HeartContainer:
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data_027e0ce0->func_ov000_0208a318(4, 1, 1);
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break;
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case ItemId_QuiverMedium:
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case ItemId_QuiverLarge:
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if (this->mQuiverCapacity < UpgradeCapacity_Tier3) {
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this->mQuiverCapacity++;
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}
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this->mArrowAmount = this->GetQuiverCapacity();
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break;
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case ItemId_BombBagMedium:
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case ItemId_BombBagLarge:
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if (this->mBombBagCapacity < UpgradeCapacity_Tier3) {
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this->mBombBagCapacity++;
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}
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this->mBombAmount = this->GetBombBagCapacity();
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break;
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case ItemId_RedPotion:
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this->GivePotion(PotionType_Red);
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break;
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case ItemId_PurplePotion:
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this->GivePotion(PotionType_Purple);
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break;
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case ItemId_YellowPotion:
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this->GivePotion(PotionType_Yellow);
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break;
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case ItemId_ArrowsRefill:
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this->GiveArrows(10);
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break;
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case ItemId_BombsRefill:
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this->GiveBombs(10);
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break;
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case ItemId_TearLight:
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if (this->mTearsAmount >= 3) {
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this->mTearsAmount = 3;
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} else {
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this->mTearsAmount++;
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}
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break;
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default:
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ItemFlag itemFlag = ItemManager::GetEquippedItemFlag(itemId);
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if (itemFlag != ItemFlag_None) {
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this->SetFlag(itemFlag);
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switch (itemFlag) {
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case ItemFlag_Bombs:
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this->mBombBagCapacity = UpgradeCapacity_Tier1;
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this->mBombAmount = gBombBagCapacities[UpgradeCapacity_Tier1];
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break;
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case ItemFlag_Bow:
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this->mQuiverCapacity = UpgradeCapacity_Tier1;
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this->mArrowAmount = gQuiverCapacities[UpgradeCapacity_Tier1];
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break;
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default:
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break;
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}
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if (this->mEquippedItem == ItemFlag_None) {
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this->mEquippedItem = itemFlag;
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data_ov024_020d8698->func_ov024_020cd458(this->mEquippedItem, 0);
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}
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} else {
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itemFlag = GetItemFlag(itemId);
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if (itemFlag != ItemFlag_None) {
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this->SetFlag(itemFlag);
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}
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}
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break;
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}
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AdventureFlag advFlag = ItemManager::GetAdvFlagFromItem(itemId);
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if (advFlag != AdventureFlag_Nothing) {
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advFlag &= 0xFFFF;
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SET_FLAG(data_027e09b8->mAdventureFlags, advFlag);
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}
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data_027e0ce0->mUnk_34->func_ov110_02185d3c(itemId);
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gpTreasureManager->func_ov000_020aa0ac(itemId);
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gpMiscAdvManager->GiveLetterOrPriceCard(itemId);
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if (!GET_FLAG(this->mFlags, ItemFlag_LokomoSword) && itemId == ItemId_TearLight &&
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this->mTearsAmount == MAX_TEARS_OF_LIGHT && (gOverlayManager.mLoadedOverlays[OverlaySlot_8] == OverlayIndex_Tower)) {
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return true;
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}
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return false;
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}
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// BMG IDs
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static const u32 sBMGItemMap[] = {
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemNothing), // ItemId_Nothing
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemNormalShield), // ItemId_NormalShield
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BMG_ID(BMGGroup_castle, 0xD6), // ItemId_NormalSword
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BMG_ID(BMGGroup_dungeon, 0x7A), // ItemId_Whirlwind
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBombBag), // ItemId_BombBag
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BMG_ID(BMGGroup_dungeon, 0x7B), // ItemId_NormalBow
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BMG_ID(BMGGroup_dungeon, 0x7C), // ItemId_Boomerang
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BMG_ID(BMGGroup_dungeon, 0x7D), // ItemId_Whip
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BMG_ID(BMGGroup_dungeon, 0x7E), // ItemId_SandRod
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_04), // ItemId_9
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemSmallKey), // ItemId_NormalKey
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_06), // ItemId_BossKey
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemGreenRupee), // ItemId_GreenRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBlueRupee), // ItemId_BlueRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRedRupee), // ItemId_RedRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBigGreenRupee), // ItemId_BigGreenRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBigRedRupee), // ItemId_BigRedRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBigGoldRupee), // ItemId_BigGoldRupee
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_18), // ItemId_ForceGem_18
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_19), // ItemId_ForceGem_19
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_20), // ItemId_ForceGem_20
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BMG_ID(BMGGroup_tower, 0x00), // ItemId_ForestGlyph
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BMG_ID(BMGGroup_tower, 0x01), // ItemId_SnowGlyph
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BMG_ID(BMGGroup_tower, 0x02), // ItemId_OceanGlyph
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BMG_ID(BMGGroup_tower, 0x03), // ItemId_FireGlyph
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BMG_ID(BMGGroup_forest, 0xEB), // ItemId_RestoredForestGlyph
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BMG_ID(BMGGroup_snow, 0x00), // ItemId_RestoredSnowGlyph
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BMG_ID(BMGGroup_water, 0x00), // ItemId_RestoredOceanGlyph
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BMG_ID(BMGGroup_flame_fld, 0x8E), // ItemId_RestoredFireGlyph
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BMG_ID(BMGGroup_desert, 0x48), // ItemId_RestoredDesertOceanGlyph
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemFinalTrack), // ItemId_FinalTrack
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_11), // ItemId_SpiritTrain
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_12), // ItemId_TrainCannon
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_13), // ItemId_SpiritTrainCar
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_14), // ItemId_TrainWagon
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_35), // ItemId_ForceGem_35
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_36), // ItemId_ForceGem_36
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_37), // ItemId_ForceGem_37
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BMG_ID(BMGGroup_castle, 0xD7), // ItemId_RecruitUniform
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemLetter), // ItemId_PostmasterLetter
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemHeartContainer), // ItemId_HeartContainer
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemMediumQuiver), // ItemId_QuiverMedium
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemMediumBombBag), // ItemId_BombBagMedium
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_43), // ItemId_ForceGem_43
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_44), // ItemId_ForceGem_44
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_45), // ItemId_ForceGem_45
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_46), // ItemId_ForceGem_46
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_47), // ItemId_ForceGem_47
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_48), // ItemId_ForceGem_48
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_49), // ItemId_ForceGem_49
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_50), // ItemId_ForceGem_50
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_51), // ItemId_ForceGem_51
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_52), // ItemId_ForceGem_52
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_53), // ItemId_ForceGem_53
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_54), // ItemId_ForceGem_54
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_55), // ItemId_ForceGem_55
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_56), // ItemId_ForceGem_56
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemForceGem_57), // ItemId_ForceGem_57
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_2B), // ItemId_ForceGem_58
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_2C), // ItemId_ForceGem_59
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_2D), // ItemId_ForceGem_60
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_2E), // ItemId_ForceGem_61
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_2F), // ItemId_PanFlute
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BMG_ID(BMGGroup_village, 0xF7), // ItemId_StampBook
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BMG_ID(BMGGroup_dungeon, 0x7F), // ItemId_LightBow
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_30), // ItemId_LokomoSword
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemTenPriceCard), // ItemId_TenPriceCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRedPotion), // ItemId_RedPotion
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemPurplePotion), // ItemId_PurplePotion
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemYellowPotion), // ItemId_YellowPotion
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemDemonFossil), // ItemId_DemonFossil
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemStalfosSkull), // ItemId_StalfosSkull
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemStarFragment), // ItemId_StarFragment
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBeeLarvae), // ItemId_BeeLarvae
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemWoodHeart), // ItemId_WoodHeart
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemDarkPearlLoop), // ItemId_DarkPearlLoop
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemWhitePearlLoop), // ItemId_WhitePearlLoop
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRutoCrown), // ItemId_RutoCrown
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemDragonScale), // ItemId_DragonScale
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemPirateNecklace), // ItemId_PirateNecklace
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemPalaceDish), // ItemId_PalaceDish
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemGoronAmber), // ItemId_GoronAmber
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemMysticJade), // ItemId_MysticJade
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemAncientCoin), // ItemId_AncientCoin
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemPricelessStone), // ItemId_PricelessStone
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRegalRing), // ItemId_RegalRing
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_45), // ItemId_ArrowsRefill
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_46), // ItemId_BombsRefill
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_47), // ItemId_SoldOutSign
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BMG_ID(BMGGroup_village, 0xF8), // ItemId_AncientShield
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemLargeQuiver), // ItemId_QuiverLarge
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemLargeBombBag), // ItemId_BombBagLarge
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_4A), // ItemId_RandCommonTreasure
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_4B), // ItemId_RandUncommonTreasure
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_4C), // ItemId_RandRareTreasure
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BMG_ID(BMGGroup_maingame, MsgIndex_Empty_4D), // ItemId_RandLegendaryTreasure
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BMG_ID(BMGGroup_tower, 0x04), // ItemId_TearLight
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BMG_ID(BMGGroup_tower, 0x05), // ItemId_LightCompass
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemScrollSpinAttack), // ItemId_ScrollSpinAttack
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemScrollBeam), // ItemId_ScrollBeam
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BMG_ID(BMGGroup_village, 0xF9), // ItemId_LinebeckLetter
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BMG_ID(BMGGroup_forest, 0xEC), // ItemId_PanFluteSong_101
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BMG_ID(BMGGroup_dungeon, 0x80), // ItemId_PanFluteSong_102
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BMG_ID(BMGGroup_water, 0x01), // ItemId_PanFluteSong_103
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BMG_ID(BMGGroup_village, 0xFA), // ItemId_PanFluteSong_104
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BMG_ID(BMGGroup_snow, 0x01), // ItemId_PanFluteSong_105
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRabbitNet), // ItemId_RabbitNet
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemBeedleCard), // ItemId_BeedleCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemSilverCard), // ItemId_SilverCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemGoldCard), // ItemId_GoldCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemPlatinumCard), // ItemId_PlatinumCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemDiamondCard), // ItemId_DiamondCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemFreebieCard), // ItemId_FreebieCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemQuintupleCard), // ItemId_QuintupleCard
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemCarbenLetter), // ItemId_CarbenLetter
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#if IS_JP
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BMG_ID(BMGGroup_village, 0xFB), // ItemId_RecruitUniform2
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BMG_ID(BMGGroup_village, 0xFC), // ItemId_EngineerUniform
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#else
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemRecruitUniform2), // ItemId_RecruitUniform2
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BMG_ID(BMGGroup_maingame, MsgIndex_GetItemEngineerUniform), // ItemId_EngineerUniform
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#endif
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};
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// Adventure Flags
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static const AdventureFlag sAdvFlagItemMap[] = {
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AdventureFlag_Nothing, // ItemId_Nothing
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AdventureFlag_Nothing, // ItemId_NormalShield
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AdventureFlag_ObtainedRecruitSword, // ItemId_NormalSword
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AdventureFlag_Nothing, // ItemId_Whirlwind
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|
AdventureFlag_Nothing, // ItemId_BombBag
|
|
AdventureFlag_ObtainedBowAndArrows, // ItemId_NormalBow
|
|
AdventureFlag_Nothing, // ItemId_Boomerang
|
|
AdventureFlag_ObtainedWhip, // ItemId_Whip
|
|
AdventureFlag_ObtainedSandWand, // ItemId_SandRod
|
|
AdventureFlag_Nothing, // ItemId_9
|
|
AdventureFlag_Nothing, // ItemId_NormalKey
|
|
AdventureFlag_Nothing, // ItemId_BossKey
|
|
AdventureFlag_Nothing, // ItemId_GreenRupee
|
|
AdventureFlag_Nothing, // ItemId_BlueRupee
|
|
AdventureFlag_Nothing, // ItemId_RedRupee
|
|
AdventureFlag_Nothing, // ItemId_BigGreenRupee
|
|
AdventureFlag_Nothing, // ItemId_BigRedRupee
|
|
AdventureFlag_Nothing, // ItemId_BigGoldRupee
|
|
AdventureFlag_ObtainedWadatsumiForceGem, // ItemId_ForceGem_18
|
|
AdventureFlag_ObtainedNiboshiForceGem, // ItemId_ForceGem_19
|
|
AdventureFlag_ObtainedGoronAdultMegaIceForceGem, // ItemId_ForceGem_20
|
|
AdventureFlag_ObtainedForestGlyph, // ItemId_ForestGlyph
|
|
AdventureFlag_ObtainedSnowGlyph, // ItemId_SnowGlyph
|
|
AdventureFlag_ObtainedOceanGlyph, // ItemId_OceanGlyph
|
|
AdventureFlag_ObtainedFireGlyph, // ItemId_FireGlyph
|
|
AdventureFlag_CompletedForestRestorationSong, // ItemId_RestoredForestGlyph
|
|
AdventureFlag_CompletedOceanRestorationSong, // ItemId_RestoredSnowGlyph
|
|
AdventureFlag_CompletedSnowRestorationSong, // ItemId_RestoredOceanGlyph
|
|
AdventureFlag_CompletedFireRestorationSong, // ItemId_RestoredFireGlyph
|
|
AdventureFlag_CompletedSandRestorationSong, // ItemId_RestoredDesertOceanGlyph
|
|
AdventureFlag_OpenedDarkRealmPortal, // ItemId_FinalTrack
|
|
AdventureFlag_ObtainedSpiritTrain, // ItemId_SpiritTrain
|
|
AdventureFlag_ObtainedTrainCannon, // ItemId_TrainCannon
|
|
AdventureFlag_ObtainedSpiritTrainCar, // ItemId_SpiritTrainCar
|
|
AdventureFlag_ObtainedTrainWagon, // ItemId_TrainWagon
|
|
AdventureFlag_ObtainedFerrusForceGem2, // ItemId_ForceGem_35
|
|
AdventureFlag_ObtainedKofuForceGem, // ItemId_ForceGem_36
|
|
AdventureFlag_ObtainedChildGoronForceGem, // ItemId_ForceGem_37
|
|
AdventureFlag_Nothing, // ItemId_RecruitUniform
|
|
AdventureFlag_Nothing, // ItemId_PostmasterLetter
|
|
AdventureFlag_Nothing, // ItemId_HeartContainer
|
|
AdventureFlag_Nothing, // ItemId_QuiverMedium
|
|
AdventureFlag_Nothing, // ItemId_BombBagMedium
|
|
AdventureFlag_ObtainedLuciaForceGem, // ItemId_ForceGem_43
|
|
AdventureFlag_ObtainedOrcaForceGem, // ItemId_ForceGem_44
|
|
AdventureFlag_ObtainedCarbenForceGem, // ItemId_ForceGem_45
|
|
AdventureFlag_ObtainedRaelForceGem, // ItemId_ForceGem_46
|
|
AdventureFlag_ObtainedJoeForceGem, // ItemId_ForceGem_47
|
|
AdventureFlag_ObtainedMonaForceGem, // ItemId_ForceGem_48
|
|
AdventureFlag_ObtainedHarryForceGem, // ItemId_ForceGem_49
|
|
AdventureFlag_ObtainedMashForceGem, // ItemId_ForceGem_50
|
|
AdventureFlag_ObtainedFerrusForceGem1, // ItemId_ForceGem_51
|
|
AdventureFlag_ObtainedYekoForceGem, // ItemId_ForceGem_52
|
|
AdventureFlag_ObtainedNokoForceGem, // ItemId_ForceGem_53
|
|
AdventureFlag_ObtainedGoronAdultAnoukiForceGem, // ItemId_ForceGem_54
|
|
AdventureFlag_ObtainedSteemForceGem, // ItemId_ForceGem_55
|
|
AdventureFlag_ObtainedLinebeckForceGem, // ItemId_ForceGem_56
|
|
AdventureFlag_ObtainedAnjeanDesertForceGem, // ItemId_ForceGem_57
|
|
AdventureFlag_Unk_0A7, // ItemId_ForceGem_58
|
|
AdventureFlag_Unk_0A8, // ItemId_ForceGem_59
|
|
AdventureFlag_Unk_0A9, // ItemId_ForceGem_60
|
|
AdventureFlag_Unk_0AA, // ItemId_ForceGem_61
|
|
AdventureFlag_Nothing, // ItemId_PanFlute
|
|
AdventureFlag_Nothing, // ItemId_StampBook
|
|
AdventureFlag_ObtainedBowOfLight, // ItemId_LightBow
|
|
AdventureFlag_Unk_0B1, // ItemId_LokomoSword
|
|
AdventureFlag_Nothing, // ItemId_TenPriceCard
|
|
AdventureFlag_Nothing, // ItemId_RedPotion
|
|
AdventureFlag_Nothing, // ItemId_PurplePotion
|
|
AdventureFlag_Nothing, // ItemId_YellowPotion
|
|
AdventureFlag_Nothing, // ItemId_DemonFossil
|
|
AdventureFlag_Nothing, // ItemId_StalfosSkull
|
|
AdventureFlag_Nothing, // ItemId_StarFragment
|
|
AdventureFlag_Nothing, // ItemId_BeeLarvae
|
|
AdventureFlag_Nothing, // ItemId_WoodHeart
|
|
AdventureFlag_Nothing, // ItemId_DarkPearlLoop
|
|
AdventureFlag_Nothing, // ItemId_WhitePearlLoop
|
|
AdventureFlag_Nothing, // ItemId_RutoCrown
|
|
AdventureFlag_Nothing, // ItemId_DragonScale
|
|
AdventureFlag_Nothing, // ItemId_PirateNecklace
|
|
AdventureFlag_Nothing, // ItemId_PalaceDish
|
|
AdventureFlag_Nothing, // ItemId_GoronAmber
|
|
AdventureFlag_Nothing, // ItemId_MysticJade
|
|
AdventureFlag_Nothing, // ItemId_AncientCoin
|
|
AdventureFlag_Nothing, // ItemId_PricelessStone
|
|
AdventureFlag_Nothing, // ItemId_RegalRing
|
|
AdventureFlag_Nothing, // ItemId_ArrowsRefill
|
|
AdventureFlag_Nothing, // ItemId_BombsRefill
|
|
AdventureFlag_Nothing, // ItemId_SoldOutSign
|
|
AdventureFlag_Nothing, // ItemId_AncientShield
|
|
AdventureFlag_Nothing, // ItemId_QuiverLarge
|
|
AdventureFlag_Nothing, // ItemId_BombBagLarge
|
|
AdventureFlag_Nothing, // ItemId_RandCommonTreasure
|
|
AdventureFlag_Nothing, // ItemId_RandUncommonTreasure
|
|
AdventureFlag_Nothing, // ItemId_RandRareTreasure
|
|
AdventureFlag_Nothing, // ItemId_RandLegendaryTreasure
|
|
AdventureFlag_Nothing, // ItemId_TearLight
|
|
AdventureFlag_ObtainedCompassOfLight, // ItemId_LightCompass
|
|
AdventureFlag_Nothing, // ItemId_ScrollSpinAttack
|
|
AdventureFlag_Nothing, // ItemId_ScrollBeam
|
|
AdventureFlag_ObtainedLinebecksLetter, // ItemId_LinebeckLetter
|
|
AdventureFlag_Nothing, // ItemId_PanFluteSong_101
|
|
AdventureFlag_Nothing, // ItemId_PanFluteSong_102
|
|
AdventureFlag_Nothing, // ItemId_PanFluteSong_103
|
|
AdventureFlag_Nothing, // ItemId_PanFluteSong_104
|
|
AdventureFlag_Nothing, // ItemId_PanFluteSong_105
|
|
AdventureFlag_ObtainedRabbitNet, // ItemId_RabbitNet
|
|
AdventureFlag_ObtainedBeedlePointsCard, // ItemId_BeedleCard
|
|
AdventureFlag_Unk_18E, // ItemId_SilverCard
|
|
AdventureFlag_Unk_18F, // ItemId_GoldCard
|
|
AdventureFlag_Unk_190, // ItemId_PlatinumCard
|
|
AdventureFlag_Unk_191, // ItemId_DiamondCard
|
|
AdventureFlag_ObtainedBeedleFreebieCard, // ItemId_FreebieCard
|
|
AdventureFlag_ObtainedBeedleQuintuplePointsCard, // ItemId_QuintupleCard
|
|
AdventureFlag_ReceivedCarbensLetter, // ItemId_CarbenLetter
|
|
AdventureFlag_Nothing, // ItemId_RecruitUniform2
|
|
AdventureFlag_Nothing, // ItemId_EngineerUniform
|
|
};
|
|
|
|
// non-matching
|
|
ARM void UnkStruct_PlayerGet_74::vfunc_00(unk32 param1, unk32 param2, unk32 param3) {
|
|
PlayerGet *unk_14 = (PlayerGet *) this->mUnk_14;
|
|
|
|
func_01ffc5a0(&unk_14->mUnk_8C, unk_14->mUnk_6C, unk_14->mUnk_70, &this->mUnk_04, param3);
|
|
}
|
|
|
|
ARM PlayerGet::PlayerGet() :
|
|
mUnk_54(0, 0, -1, ItemId_None),
|
|
mUnk_64(mUnk_44, -1),
|
|
mUnk_6C(0x1000),
|
|
mUnk_70(0),
|
|
mUnk_72(0),
|
|
mUnk_73(0),
|
|
mUnk_74(this),
|
|
mUnk_8C(0) {}
|
|
|
|
ARM PlayerGet::~PlayerGet() {
|
|
func_ov000_0205ca74(this->mUnk_54.mUnk_08);
|
|
|
|
UnkStruct_027e0cec *pData_027e0cec = data_027e0cec;
|
|
if (pData_027e0cec != NULL) {
|
|
UnkStruct_PlayerGet_ec *pUnk_ec = &this->mUnk_EC[0];
|
|
|
|
while (pUnk_ec != (UnkStruct_PlayerGet_ec *) &this->mUnk_FC) {
|
|
pData_027e0cec->func_ov000_020a0110(pUnk_ec);
|
|
pUnk_ec++;
|
|
}
|
|
}
|
|
|
|
UnkStruct_ov000_0208f820_28_98 *pUnk_28_98 = this->mUnk_28->mUnk_98;
|
|
if (pUnk_28_98 != 0) {
|
|
pUnk_28_98->mUnk_38.mUnk_40 &= ~0x10;
|
|
|
|
if (pUnk_28_98->mUnk_38.mUnk_40 == 0) {
|
|
// real?
|
|
pUnk_28_98->mUnk_38.~UnkStruct_PlayerGet_64();
|
|
}
|
|
}
|
|
}
|
|
|
|
#if IS_JP
|
|
ARM bool PlayerGet::func_ov110_02186b8c() {
|
|
switch (this->mUnk_54.mItemId) {
|
|
case ItemId_NormalShield:
|
|
if (this->mUnk_28->pItemManager->mUnk_12 & 2) {
|
|
return true;
|
|
}
|
|
break;
|
|
case ItemId_AncientShield:
|
|
if (!(this->mUnk_28->pItemManager->mUnk_12 & 2)) {
|
|
return true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
// https://decomp.me/scratch/ZAW2N
|
|
ARM void PlayerGet::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) {
|
|
ItemId itemId;
|
|
ItemManager *pItemManager;
|
|
Actor *iVar10;
|
|
Vec3p *pUnk_38;
|
|
Vec3p *pUnk_3c;
|
|
|
|
switch (param1->mUnk_04) {
|
|
case 0x39:
|
|
Vec3p temp;
|
|
itemId = param1->mUnk_1C;
|
|
temp.x = param1->mUnk_10.x;
|
|
temp.y = param1->mUnk_10.y;
|
|
temp.z = param1->mUnk_10.z;
|
|
this->mUnk_54.mUnk_08 = temp.z;
|
|
this->mUnk_54.mUnk_00_s32 = temp.x;
|
|
this->mUnk_54.mUnk_04_s32 = temp.y;
|
|
pItemManager = this->mUnk_28->pItemManager;
|
|
|
|
switch (itemId) {
|
|
case ItemId_BombBag:
|
|
case ItemId_BombBagMedium:
|
|
case ItemId_BombBagLarge:
|
|
if (GET_FLAG(pItemManager->mFlags, ItemFlag_Bombs) == 0) {
|
|
itemId = ItemId_BombBag;
|
|
} else if (pItemManager->mBombBagCapacity == UpgradeCapacity_Tier1) {
|
|
itemId = ItemId_BombBagMedium;
|
|
} else if (pItemManager->mBombBagCapacity == UpgradeCapacity_Tier2) {
|
|
itemId = ItemId_BombBagLarge;
|
|
}
|
|
break;
|
|
case ItemId_NormalBow:
|
|
case ItemId_QuiverMedium:
|
|
case ItemId_QuiverLarge:
|
|
if (GET_FLAG(pItemManager->mFlags, ItemFlag_Bow) == 0) {
|
|
itemId = ItemId_NormalBow;
|
|
} else if (pItemManager->mQuiverCapacity == UpgradeCapacity_Tier1) {
|
|
itemId = ItemId_QuiverMedium;
|
|
} else if (pItemManager->mQuiverCapacity == UpgradeCapacity_Tier2) {
|
|
itemId = ItemId_QuiverLarge;
|
|
}
|
|
break;
|
|
default:
|
|
itemId = gpTreasureManager->func_ov000_020aa02c(itemId);
|
|
break;
|
|
}
|
|
|
|
this->mUnk_54.mItemId = itemId;
|
|
this->mUnk_70 = 0;
|
|
this->mUnk_2C->mUnk_58 = 0;
|
|
char auStack_108[12];
|
|
func_ov000_0208ba10(auStack_108, &this->mUnk_24->mUnk_94, 0);
|
|
*(s16 *) &this->mUnk_40->mUnk_00 = 0x8000;
|
|
|
|
pUnk_38 = this->mUnk_38;
|
|
pUnk_38->x = 0;
|
|
pUnk_38->z = 0;
|
|
|
|
pUnk_3c = this->mUnk_3C;
|
|
pUnk_3c->x = 0;
|
|
pUnk_3c->y = 0;
|
|
pUnk_3c->z = 0;
|
|
|
|
if (((u32) (u16) this->mUnk_54.mUnk_00_s16 << 16) >> 30 != 1) {
|
|
return;
|
|
}
|
|
|
|
iVar10 = gpActorManager->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
|
|
|
|
if (iVar10 == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (iVar10->GetActorId() == ActorId_NormalShield) {
|
|
UNSET_FLAG(iVar10->mFlags, ActorFlag_Visible);
|
|
iVar10->mUnk_4A = 0;
|
|
}
|
|
break;
|
|
case 0x3A:
|
|
if (this->mUnk_54.mItemId != ItemId_Nothing) {
|
|
u32 niVar10 = func_ov000_020a4c00(this->mUnk_54.mItemId);
|
|
|
|
if (niVar10 == GIModel_None) {
|
|
this->mUnk_8C.vfunc_08(NULL);
|
|
} else {
|
|
if (this->mUnk_54.mItemId == ItemId_LokomoSword) {
|
|
niVar10 = func_ov000_020a4c00(ItemId_NormalSword);
|
|
}
|
|
|
|
wchar_t pathBuffer[32];
|
|
char modelPath[64];
|
|
u16 idStr[5];
|
|
|
|
idStr[0] = 0;
|
|
idStr[1] = 0;
|
|
func_02015ea8(niVar10, idStr);
|
|
idStr[4] = '\0';
|
|
|
|
strncpy((char *) pathBuffer, "Player/get/", 0x39);
|
|
size_t l = strlen((char *) pathBuffer);
|
|
strncpy((char *) pathBuffer + l, (char *) idStr, 0x39 - l);
|
|
pathBuffer[31] = '\0';
|
|
|
|
strncpy(modelPath, (char *) pathBuffer, 0x3F);
|
|
l = strlen(modelPath);
|
|
strncpy(modelPath + l, data_ov000_020aa248, 0x3F - l);
|
|
|
|
UnkFileSystem4 fs4(modelPath, 0, (unk32) &data_ov110_02186240, sizeof(UnkStruct_02186240));
|
|
fs4.vfunc_08(0x10);
|
|
|
|
strncpy(modelPath, (char *) pathBuffer, 0x3F);
|
|
l = strlen(modelPath);
|
|
strncpy(modelPath + l, data_ov000_020aa240, 0x3F - l);
|
|
|
|
UnkFileSystem2 fs2(modelPath, 0);
|
|
UnkResourceStruct *res = func_ov000_0205abcc((void *) &fs4, (void *) &fs2, 0, 1, this->mUnk_30->mUnk_24);
|
|
|
|
this->mUnk_8C.vfunc_08(GetUnkPointer1_Impl(res));
|
|
}
|
|
|
|
switch (this->mUnk_54.mItemId) {
|
|
case ItemId_BigGreenRupee:
|
|
case ItemId_BigRedRupee:
|
|
case ItemId_BigGoldRupee:
|
|
this->mUnk_6C = 0x1666;
|
|
break;
|
|
default:
|
|
this->mUnk_6C = 0x1000;
|
|
break;
|
|
}
|
|
}
|
|
|
|
UnkStruct_027e09bc_0c *uVar11 = data_027e09bc->mUnk_0C;
|
|
uVar11->func_ov000_0207834c(this->mUnk_34, func_ov000_02077590(4), 0);
|
|
|
|
UnkStruct_PlayerGet_48 *pUnk_48 = this->mUnk_48;
|
|
pUnk_48->mUnk_42 = 0x1000;
|
|
pUnk_48->mUnk_47 = 0;
|
|
pUnk_48->mUnk_5E = 0x1000;
|
|
pUnk_48->mUnk_63 = 0;
|
|
|
|
if (this->mUnk_44->mUnk_00 != NULL) {
|
|
this->mUnk_64.func_ov000_0208a100();
|
|
}
|
|
|
|
bool var_r1_4 = 0;
|
|
void **temp_r5_2 = this->mUnk_24->mUnk_78;
|
|
if (temp_r5_2 != NULL) {
|
|
u16 temp_r6 = *(u16 *) temp_r5_2;
|
|
bool var_r3 = 1;
|
|
bool var_r2 = 0;
|
|
|
|
if ((temp_r6 != 0x100) && (temp_r6 != 0x101)) {
|
|
var_r3 = 0;
|
|
}
|
|
|
|
if (var_r3 != 0) {
|
|
bool var_r0_2;
|
|
|
|
if (temp_r6 == 0x101) {
|
|
var_r0_2 = 0;
|
|
} else {
|
|
var_r0_2 = ((u16 *) temp_r5_2)[1];
|
|
}
|
|
|
|
if (var_r0_2 == 1) {
|
|
var_r2 = 1;
|
|
}
|
|
}
|
|
|
|
if (var_r2 != 0) {
|
|
var_r1_4 = 1;
|
|
}
|
|
}
|
|
|
|
if (!var_r1_4) {
|
|
UnkStruct_ov000_0208f820_28_98 *pUnk28_98 = this->mUnk_28->mUnk_98;
|
|
|
|
if (pUnk28_98 != NULL) {
|
|
UnkStruct_PlayerGet_64 *ptr = &pUnk28_98->mUnk_38;
|
|
ptr->mUnk_40 |= 0x10;
|
|
this->mUnk_64.func_ov000_0208a100();
|
|
}
|
|
}
|
|
|
|
this->mUnk_73 = 0;
|
|
|
|
switch (this->mUnk_54.mItemId) {
|
|
case ItemId_RestoredForestGlyph:
|
|
case ItemId_RestoredSnowGlyph:
|
|
case ItemId_RestoredOceanGlyph:
|
|
case ItemId_RestoredFireGlyph:
|
|
case ItemId_RestoredDesertOceanGlyph:
|
|
data_ov000_020b51b8.func_ov000_0206c96c(data_027e0cd8->mUnk_0C->func_ov000_02080a44());
|
|
this->mUnk_73 = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case 0x3B:
|
|
this->mUnk_72 = 0;
|
|
|
|
if (this->mUnk_54.mItemId != ItemId_Nothing) {
|
|
unk32 uStack_f0[4];
|
|
Vec3p VStack_fc;
|
|
|
|
Vec3p_Add(this->mUnk_34, &data_ov110_021861ec.mUnk_00, &VStack_fc);
|
|
data_027e0cec->func_ov000_0209feac(0x874, &VStack_fc, 1, 0, 0);
|
|
uStack_f0[0] = 0x870;
|
|
uStack_f0[1] = 0x871;
|
|
uStack_f0[2] = 0x872;
|
|
uStack_f0[3] = 0x873;
|
|
data_027e0cec->func_ov000_020a0000(this->mUnk_EC, &this->mUnk_FC, uStack_f0, &VStack_fc, 1);
|
|
}
|
|
|
|
data_027e0cf8->func_ov024_020c7828(this->mUnk_54.mItemId);
|
|
UnkStruct_ov000_02067bc4::UnkStruct1 auStack_30;
|
|
data_ov000_020b504c.func_ov000_02067cf8(ItemManager::GetBmgIDFromItem(this->mUnk_54.mItemId), 0, &auStack_30);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
const UnkStruct_ov110_021861ec data_ov110_021861ec(0x5E3, 0x152D, 0xCD);
|
|
|
|
ARM void PlayerGet::vfunc_10(unk32 param1, unk32 param2) {
|
|
unk32 var_r1;
|
|
s32 temp_r5;
|
|
bool temp_r6;
|
|
s32 var_r0;
|
|
s32 var_r0_2;
|
|
bool var_r1_2;
|
|
u32 var_r5_2;
|
|
ActorUnkNSHD *temp_r0_3;
|
|
|
|
switch (param1) {
|
|
case 0x39:
|
|
if (data_027e09b8->func_ov000_020732ec(this->mUnk_54.mUnk_08) == 0) {
|
|
break;
|
|
}
|
|
|
|
if (this->mUnk_30->mUnk_70 < 0xF) {
|
|
break;
|
|
}
|
|
|
|
this->mUnk_30->func_ov000_020921e4(0x3A);
|
|
break;
|
|
case 0x3A:
|
|
if (this->mUnk_50->func_01ff8fa8() != 0) {
|
|
this->mUnk_30->func_ov000_020921e4(0x3B);
|
|
break;
|
|
}
|
|
if (this->mUnk_50->func_02015080(0x1C000) == 0) {
|
|
break;
|
|
}
|
|
|
|
var_r1 = 0x64;
|
|
switch (this->mUnk_54.mItemId) {
|
|
case ItemId_Nothing:
|
|
case ItemId_NormalShield:
|
|
case ItemId_NormalSword:
|
|
case ItemId_Whirlwind:
|
|
break;
|
|
case ItemId_NormalKey:
|
|
case ItemId_GreenRupee:
|
|
case ItemId_BlueRupee:
|
|
case ItemId_RedRupee:
|
|
case ItemId_DemonFossil:
|
|
case ItemId_StalfosSkull:
|
|
case ItemId_StarFragment:
|
|
case ItemId_BeeLarvae:
|
|
case ItemId_WoodHeart:
|
|
var_r1 = 0x65;
|
|
break;
|
|
case ItemId_HeartContainer:
|
|
var_r1 = 0x67;
|
|
break;
|
|
case ItemId_ForestGlyph:
|
|
case ItemId_SnowGlyph:
|
|
case ItemId_OceanGlyph:
|
|
case ItemId_FireGlyph:
|
|
var_r1 = 0x68;
|
|
break;
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|
case ItemId_RestoredForestGlyph:
|
|
case ItemId_RestoredSnowGlyph:
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|
case ItemId_RestoredOceanGlyph:
|
|
case ItemId_RestoredFireGlyph:
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|
case ItemId_RestoredDesertOceanGlyph:
|
|
case ItemId_PanFluteSong_101:
|
|
case ItemId_PanFluteSong_102:
|
|
case ItemId_PanFluteSong_103:
|
|
case ItemId_PanFluteSong_104:
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|
case ItemId_PanFluteSong_105:
|
|
var_r1 = 0x66;
|
|
break;
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case ItemId_ForceGem_18:
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|
case ItemId_ForceGem_19:
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|
case ItemId_ForceGem_20:
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|
case ItemId_ForceGem_35:
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case ItemId_ForceGem_36:
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|
case ItemId_ForceGem_37:
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|
case ItemId_ForceGem_43:
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case ItemId_ForceGem_44:
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case ItemId_ForceGem_45:
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|
case ItemId_ForceGem_46:
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|
case ItemId_ForceGem_47:
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|
case ItemId_ForceGem_48:
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|
case ItemId_ForceGem_49:
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|
case ItemId_ForceGem_50:
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|
case ItemId_ForceGem_51:
|
|
case ItemId_ForceGem_52:
|
|
case ItemId_ForceGem_53:
|
|
case ItemId_ForceGem_54:
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|
case ItemId_ForceGem_55:
|
|
case ItemId_ForceGem_56:
|
|
case ItemId_ForceGem_57:
|
|
case ItemId_ForceGem_58:
|
|
case ItemId_ForceGem_59:
|
|
case ItemId_ForceGem_60:
|
|
case ItemId_ForceGem_61:
|
|
var_r1 = 0x6A;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
data_ov000_020b51b8.func_ov000_0206d274(var_r1);
|
|
break;
|
|
case 0x3B:
|
|
var_r1_2 = false;
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|
|
|
if (data_ov000_020b504c.func_ov000_02067bc4(0)->vfunc_08() == 0) {
|
|
var_r1_2 = true;
|
|
}
|
|
|
|
if (var_r1_2) {
|
|
if (this->mUnk_54.mItemId == ItemId_Nothing) {
|
|
var_r1_2 = true;
|
|
} else {
|
|
if (this->mUnk_30->mUnk_70 >= 0x1E) {
|
|
var_r1_2 = true;
|
|
} else {
|
|
goto todo_remove_me;
|
|
}
|
|
}
|
|
} else {
|
|
todo_remove_me:
|
|
var_r1_2 = false;
|
|
}
|
|
|
|
if (this->mUnk_72 == 0 && var_r1_2) {
|
|
temp_r6 = this->mUnk_28->pItemManager->func_ov110_02184a40(this->mUnk_54.mItemId);
|
|
|
|
switch (this->mUnk_54.mItemId) {
|
|
case ItemId_NormalShield:
|
|
case ItemId_AncientShield:
|
|
this->mUnk_30->func_ov000_020936ec();
|
|
|
|
if (((*(u16 *) this->mUnk_54.mUnk_00 << 0x10) >> 0x1E) == 1) {
|
|
temp_r0_3 = (ActorUnkNSHD *) gpActorManager->func_01fff3b4(*(u32 *) this->mUnk_54.mUnk_00);
|
|
|
|
if ((temp_r0_3 != NULL) && (temp_r0_3->GetActorId() == ActorId_NormalShield)) {
|
|
if (this->func_ov110_02186b8c()) {
|
|
this->mUnk_28->pItemManager->mUnk_12 ^= 2;
|
|
}
|
|
|
|
temp_r0_3->func_ov062_02158ce8();
|
|
}
|
|
} else {
|
|
if (this->mUnk_54.mItemId == ItemId_AncientShield) {
|
|
if (this->func_ov110_02186b8c()) {
|
|
this->mUnk_28->pItemManager->mUnk_12 ^= 2;
|
|
}
|
|
} else if (this->mUnk_54.mItemId == ItemId_NormalShield) {
|
|
if (this->func_ov110_02186b8c()) {
|
|
this->mUnk_28->pItemManager->mUnk_12 ^= 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
this->mUnk_30->func_ov000_02093a04();
|
|
break;
|
|
case ItemId_NormalSword:
|
|
case ItemId_LokomoSword:
|
|
this->mUnk_30->func_ov000_020936ec();
|
|
this->mUnk_30->mUnk_10->func_ov031_020e076c();
|
|
break;
|
|
case ItemId_RecruitUniform2:
|
|
case ItemId_EngineerUniform:
|
|
if (data_027e09a4->mUnk_00.mSceneIndex == SceneIndex_f_first) {
|
|
this->mUnk_28->func_ov058_02152a24();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (*(u16 *) this->mUnk_54.mUnk_00 == 0x1000) {
|
|
Vec2b stack;
|
|
stack.x = this->mUnk_54.mUnk_00[0];
|
|
stack.y = this->mUnk_54.mUnk_00[1];
|
|
|
|
MapObject *pMapObj = gpMapObjManager->func_01fff498(stack);
|
|
|
|
if (pMapObj != NULL) {
|
|
var_r5_2 = MapObjectId_None;
|
|
|
|
switch (pMapObj->GetMapObjectId()) {
|
|
case MapObjectId_TRLN:
|
|
var_r5_2 = MapObjectId_TREN;
|
|
break;
|
|
case MapObjectId_TREN:
|
|
var_r5_2 = MapObjectId_TRLN;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (var_r5_2 != MapObjectId_None) {
|
|
data_ov000_020b34c4.mUnk_04 = var_r5_2;
|
|
MapObjectChestBase **temp_r0_6 = (MapObjectChestBase **) gpMapObjManager->func_01fff520(
|
|
&data_ov000_020b34c4, gpMapObjManager->mMapObjTable);
|
|
|
|
if ((MapObject **) temp_r0_6 == gpMapObjManager->mUnk_08) {
|
|
(*temp_r0_6)->func_ov031_02103878();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this->mUnk_54.mItemId == ItemId_ForestGlyph) {
|
|
this->mUnk_72 = data_027e09a4->func_ov000_02070bd0(CutsceneIndex_ForestTracksRestoredFromGlyph, 0);
|
|
} else if (this->mUnk_54.mItemId == ItemId_FireGlyph) {
|
|
this->mUnk_72 = data_027e09a4->func_ov000_02070bd0(CutsceneIndex_StavenInTOSAfterFireGlyph_01, 0);
|
|
}
|
|
|
|
if (this->mUnk_72 != 0) {
|
|
break;
|
|
}
|
|
|
|
if (!temp_r6) {
|
|
data_027e09bc->mUnk_0C->func_ov000_02078230(0);
|
|
}
|
|
|
|
if (data_027e09b8->func_ov000_020732fc(this->mUnk_54.mUnk_08) != 0) {
|
|
this->mUnk_54.mUnk_08 = -1;
|
|
}
|
|
|
|
this->mUnk_40->mUnk_00 = 0;
|
|
|
|
if (temp_r6) {
|
|
this->mUnk_30->func_ov000_020921e4(0x49);
|
|
break;
|
|
}
|
|
|
|
if ((((u32) (*(u16 *) this->mUnk_54.mUnk_04 << 0x10) >> 0x1E) == 1) &&
|
|
(data_027e09b8->func_ov000_020732dc(2) != 0)) {
|
|
*(u32 *) this->mUnk_04.mUnk_00 = *(u32 *) this->mUnk_54.mUnk_04;
|
|
this->mUnk_30->func_ov000_020921e4(0x57);
|
|
break;
|
|
}
|
|
|
|
this->mUnk_30->func_ov000_020921e4(0);
|
|
break;
|
|
}
|
|
|
|
this->mUnk_70 += 0x10E;
|
|
|
|
if (this->mUnk_73 == 0) {
|
|
break;
|
|
}
|
|
|
|
temp_r5 = data_027e0cd8->mUnk_0C->func_ov000_02080a44();
|
|
|
|
if (data_ov000_020b51b8.mUnk_08[2] != NULL) {
|
|
var_r0 = 1;
|
|
} else {
|
|
var_r0 = 0;
|
|
}
|
|
|
|
if (var_r0 != 0) {
|
|
var_r0_2 = 1;
|
|
} else {
|
|
var_r0_2 = 0;
|
|
}
|
|
|
|
if (var_r0_2 != 0) {
|
|
break;
|
|
}
|
|
|
|
if (temp_r5 == data_ov000_020b51c0.func_02002f04()) {
|
|
break;
|
|
}
|
|
|
|
data_ov000_020b51b8.func_ov000_0206c9a8(temp_r5, 0x3C, 0x7F, 0);
|
|
this->mUnk_73 = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
ARM void PlayerGet::vfunc_18(unk32 param1, unk32 param2, unk32 param3) {
|
|
Vec3p auStack_18;
|
|
|
|
switch (param2) {
|
|
case 0x39:
|
|
case 0x3A:
|
|
break;
|
|
case 0x3B:
|
|
if (param3 != 0 && this->mUnk_54.mItemId != ItemId_Nothing && this->mUnk_8C.mUnk_04 != 0) {
|
|
Vec3p_Add(this->mUnk_34, (Vec3p *) &data_ov110_021861ec.mUnk_00, &auStack_18);
|
|
func_ov000_02058fc4(data_027e0958, &this->mUnk_74, &auStack_18);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
ARM UnkStruct_PlayerGet_ec::UnkStruct_PlayerGet_ec() :
|
|
UnkSystem7(NULL) {}
|
|
|
|
// non-matching
|
|
THUMB void UnkStruct_027e0ce0_34::func_ov110_02185d3c(ItemId itemId) {
|
|
unk32 uStack_14;
|
|
u16 auStack_18[2];
|
|
|
|
switch (itemId) {
|
|
case ItemId_SpiritTrain:
|
|
this->func_ov024_020d3d98(0, 0);
|
|
this->mUnk_2C = 1;
|
|
this->mUnk_00 = 0;
|
|
this->mUnk_10 = 0;
|
|
break;
|
|
case ItemId_SpiritTrainCar:
|
|
this->func_ov024_020d3d98(2, 0);
|
|
this->mUnk_2C = 2;
|
|
this->mUnk_04 = 2;
|
|
this->mUnk_14 = 0;
|
|
break;
|
|
default:
|
|
uStack_14 = -1;
|
|
auStack_18[0] = 0;
|
|
|
|
if (func_ov024_020d5354(&uStack_14, auStack_18) != 0) {
|
|
this->func_ov024_020d3ee8(uStack_14, auStack_18[0], 1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
ARM u32 ItemManager::GetBmgIDFromItem(ItemId itemId) {
|
|
return sBMGItemMap[itemId];
|
|
}
|
|
|
|
ARM AdventureFlag ItemManager::GetAdvFlagFromItem(ItemId itemId) {
|
|
return sAdvFlagItemMap[itemId];
|
|
}
|