Files
st/tools/configure.py
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

1449 lines
61 KiB
Python
Executable File

#!/usr/bin/env python3
import json
import argparse
import subprocess
import glob
from typing import List, Dict, Any
from pathlib import Path
from project import ProjectConfig, Object, process_project
parser = argparse.ArgumentParser(description="Generates build.ninja")
parser.add_argument('-w', type=str, default="./wibo", dest="wine", required=False, help="Path to Wine/Wibo (linux only)")
parser.add_argument("--compiler", type=Path, required=False, help="Path to pre-installed compiler root directory")
parser.add_argument("--no-extract", action="store_true", help="Skip extract step")
parser.add_argument("--dsd", type=Path, required=False, help="Path to pre-installed dsd CLI")
parser.add_argument("--version", "-v", help='Game version', required=False)
args = parser.parse_args()
config = ProjectConfig("st", args.compiler, "dsi/1.2p1", args.wine, args.dsd, Path(__file__).resolve())
config.dsd_tag = "v0.11.0"
config.wibo_tag = "1.1.0"
config.objdiff_tag = "v3.7.1"
GAME_VERSIONS = [
"eur",
"jp",
]
# Only configure versions for which a baserom file exists
def version_exists(version: str) -> bool:
return glob.glob(str(Path("extract") / f"baserom_st_{version}.nds")) != []
if args.version is not None:
config.game_versions = [args.version]
else:
config.game_versions = [
version
for version in GAME_VERSIONS
if version_exists(version)
]
config.cflags_base = [
"-O4,p", # Optimize maximally for performance
"-enum int", # Use int-sized enums
"-char signed", # Char type is signed
"-str noreuse", # Equivalent strings are different objects
"-proc arm946e", # Target processor
"-gccext,on", # Enable GCC extensions
"-fp soft", # Compute float operations in software
"-inline noauto", # Inline only functions marked with 'inline'
"-lang=c++", # Set language to C++
"-Cpp_exceptions off", # Disable C++ exceptions
"-RTTI off", # Disable runtime type information
"-interworking", # Enable ARM/Thumb interworking
"-w off", # Disable warnings
"-sym on", # Debug info, including line numbers
"-gccinc", # Interpret #include "..." and #include <...> equally
"-nolink", # Do not link
"-msgstyle gcc", # Use GCC-like messages (some IDEs will make file names clickable)
"-ipa file", # InterProcedural Analysis
]
config.ldflags = [
"-proc arm946e", # Target processor
"-dead", # Strip unused code
"-nostdlib", # No C/C++ standard library
"-interworking", # Enable ARM/Thumb interworking
"-map closure,unused", # Generate map file
"-msgstyle gcc", # Use GCC-like messages (some IDEs will make file names clickable)
]
# Helper function for Nitro libraries
def NitroLib(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "dsi/1.2p1",
"src_dir": "libs/nitro/src",
"cflags": [*config.cflags_base, "-lang c"],
"objects": objects,
}
# Helper function for NNS libraries
def NNSLib(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "dsi/1.2p1",
"src_dir": "libs/nns/src",
"cflags": [*config.cflags_base, "-lang c"],
"objects": objects,
}
# Helper function for libc libraries
def LibC(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "dsi/1.2p1",
"src_dir": "libs/c/src",
"cflags": [*config.cflags_base, "-str reuse"],
"objects": objects,
}
# Helper function for libcpp libraries
def LibCPP(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "dsi/1.2p1",
"src_dir": "libs/cpp/src",
"cflags": config.cflags_base,
"objects": objects,
}
# Helper function for overlays and similar modules
def GameLib(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "dsi/1.2p1",
"cflags": [*config.cflags_base, "-str reuse"],
"objects": objects,
}
config.auto_add_sources = False
config.warn_missing_source = True
config.libs = [
GameLib(
"ITCM",
[
Object("ITCM/ITCM_MapObjectManager.cpp"),
]
),
GameLib(
"Main",
[
Object("Main/Main.cpp"),
Object("Main/System/SysNew.cpp"),
Object("Main/System/SysFault.cpp"),
Object("Main/Game/Game.cpp"),
Object("Main/Player/TouchControl.cpp"),
Object("Main/System/OverlayManager.cpp"),
Object("Main/UnkFileSystem.cpp"),
Object("Main/System/Random.cpp"),
Object("Main/Game/GameModeLinkListNode.cpp"),
Object("Main/func_02017ea4.cpp"),
Object("Main/Game/GameModeBase.cpp"),
Object("Main/UnkStruct_0204a060.cpp"),
Object("Main/Game/GameModeManagerBase.cpp"),
Object("Main/func_020196fc.cpp"),
]
),
GameLib(
"Overlay 0",
[
Object("000_Second/Game/GameModeManagerBase_104_0C.cpp"),
Object("000_Second/Game/GameModeManagerBase_104.cpp"),
Object("000_Second/UnkSystem1_Base.cpp"),
Object("000_Second/UnkSystem1_Derived1.cpp"),
Object("000_Second/data_ov000_020af58c.cpp"),
Object("000_Second/Actor/Actor.cpp"),
Object("000_Second/Actor/ActorManager.cpp"),
Object("000_Second/Actor/ActorUnkSWOB.cpp"),
Object("000_Second/Actor/ActorUnkSWTM.cpp"),
Object("000_Second/Actor/ActorEventIcon.cpp"),
Object("000_Second/Actor/ActorUnkEFIK.cpp"),
Object("000_Second/MapObject/MapObjectProfile.cpp"),
Object("000_Second/MapObject/MapObjectProfile_Derived2_20.cpp"),
Object("000_Second/MapObject/MapObject.cpp"),
Object("000_Second/MapObject/MapObjectSwitchStep.cpp"),
Object("000_Second/MapObject/MapObjectMiniBlocks.cpp"),
Object("000_Second/Cutscene/Cutscene.cpp"),
Object("000_Second/Item/ItemManager.cpp"),
Object("000_Second/Actor/ActorUnk_ov000_020a8bb0.cpp"),
Object("000_Second/Item/TreasureManager.cpp"),
]
),
GameLib(
"Overlay 1",
[
Object("001_SceneInit/Actor/ActorManager_001.cpp"),
Object("001_SceneInit/Item/ItemManager_001.cpp"),
Object("001_SceneInit/CargoManager_001.cpp"),
Object("001_SceneInit/PassengerManager_001.cpp"),
Object("001_SceneInit/Game/AdventureModeManager_001.cpp"),
Object("001_SceneInit/Game/GameModeAdventure_001.cpp"),
]
),
GameLib(
"Overlay 17",
[
Object("017_CourseExec/CargoManager_017.cpp"),
]
),
GameLib(
"Overlay 18",
[
Object("018_StartUp/GameModeStartUp.cpp"),
Object("018_StartUp/StartUpInitializers.cpp"),
]
),
GameLib(
"Overlay 19",
[
Object("019_MainSelect/GameModeFileSelect.cpp"),
Object("019_MainSelect/FileSelectManager.cpp"),
Object("019_MainSelect/019_UnkSystem1_ov019_Derived1.cpp"),
Object("019_MainSelect/FileSelectMain.cpp"),
Object("019_MainSelect/019_UnkSubStruct9.cpp"),
Object("019_MainSelect/FileSelectOptions.cpp"),
Object("019_MainSelect/FileSelectMicTest.cpp"),
Object("019_MainSelect/FileSelectSubScreen.cpp"),
Object("019_MainSelect/FileSelectManager_160.cpp"),
Object("019_MainSelect/FileSelectManager_164.cpp"),
Object("019_MainSelect/019_UnkSystem1_ov019_Derived2.cpp"),
Object("019_MainSelect/019_UnkSystem1_ov019_Derived3.cpp"),
Object("019_MainSelect/019_SaveManager.cpp"),
]
),
GameLib(
"Overlay 21",
[
Object("021_BattleGame/Actor/ActorUnkBAEY.cpp"),
Object("021_BattleGame/Actor/ActorUnkBAFO.cpp"),
Object("021_BattleGame/Actor/ActorUnkBAPH.cpp"),
Object("021_BattleGame/Actor/ActorUnkBFFN.cpp"),
Object("021_BattleGame/Actor/ActorUnkBPAP.cpp"),
Object("021_BattleGame/Actor/ActorUnkBTIR.cpp"),
Object("021_BattleGame/Actor/ActorUnkCLZN.cpp"),
Object("021_BattleGame/Actor/ActorUnkFOFA.cpp"),
Object("021_BattleGame/Actor/ActorUnkLVOF.cpp"),
Object("021_BattleGame/MapObject/MapObjectUnkBAPL.cpp"),
Object("021_BattleGame/MapObject/MapObjectUnkBFFL.cpp"),
Object("021_BattleGame/MapObject/MapObjectUnkBFSP.cpp"),
]
),
GameLib(
"Overlay 24",
[
Object("024_MainGame/Game/GameModeAdventure_024.cpp"),
Object("024_MainGame/Game/UnkStruct_ov000_020d8660_024.cpp"),
Object("024_MainGame/Game/UnkActorSystem1_024.cpp"),
Object("024_MainGame/Game/UnkActorSystem2_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_024.cpp"),
Object("024_MainGame/Game/UnkStruct_027e0998_024.cpp"),
Object("024_MainGame/Game/UnkStruct_027e0cf8_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_160_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_170_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_174_Base_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_174_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_178_Base_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_178_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_180_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_184_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_18C_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_190_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_15C_20_00_024.cpp"),
Object("024_MainGame/UnkAdventureModeSystem1_024.cpp"),
Object("024_MainGame/UnkStruct_ov024_020d8694_024.cpp"),
Object("024_MainGame/UnkTitleCardSystem1_024.cpp"),
Object("024_MainGame/UnkStruct_020d8698_024.cpp"),
Object("024_MainGame/UnkStruct_027e0cf8_00_0C_024.cpp"),
Object("024_MainGame/Game/AdventureModeManager_1B8_Base_024.cpp"),
Object("024_MainGame/UnkStruct_ov024_020d86a0_024.cpp"),
Object("024_MainGame/code_020d16fc_024.cpp"),
Object("024_MainGame/code_020d24d4_024.cpp"),
Object("024_MainGame/UnkStruct_027e0cf8_08_024.cpp"),
Object("024_MainGame/code_020d3670_024.cpp"),
Object("024_MainGame/UnkStruct_027e0ce0_34_024.cpp"),
Object("024_MainGame/PassengerManager.cpp"),
Object("024_MainGame/code_020d46b4_024.cpp"),
Object("024_MainGame/UnkStruct_027e0d00.cpp"),
Object("024_MainGame/code_020d4e9c_024.cpp"),
Object("024_MainGame/code_020d51dc_024.cpp"),
Object("024_MainGame/code_020d54b0_024.cpp"),
Object("024_MainGame/CargoManager_024.cpp"),
Object("024_MainGame/code_020d5938_024.cpp"),
Object("024_MainGame/UnkStruct_027e0d08_024.cpp"),
Object("024_MainGame/MiscAdvManager.cpp"),
Object("024_MainGame/code_020d6650_024.cpp"),
Object("024_MainGame/Actor/ActorUnkOBPC.cpp"),
]
),
GameLib(
"Overlay 25",
[
Object("025_Title/GameModeTitleScreen.cpp"),
Object("025_Title/TitleScreenManager.cpp"),
Object("025_Title/TitleScreen.cpp"),
]
),
GameLib(
"Overlay 26",
[
Object("026_Train/Actor/ActorUnkBDEM.cpp"),
Object("026_Train/Actor/ActorUnkCNBL.cpp"),
Object("026_Train/Actor/ActorUnkDKCL.cpp"),
Object("026_Train/Actor/ActorUnkDKTR.cpp"),
Object("026_Train/Actor/ActorUnkKLTR.cpp"),
Object("026_Train/Actor/ActorUnkRB1T.cpp"),
Object("026_Train/Actor/ActorUnkRBNT.cpp"),
Object("026_Train/Actor/ActorUnkRBRT.cpp"),
Object("026_Train/Actor/ActorUnkSNST.cpp"),
Object("026_Train/Actor/ActorUnkTBRD.cpp"),
Object("026_Train/Actor/ActorUnkTCOW_WCAS.cpp"),
Object("026_Train/Actor/ActorUnkTFAT.cpp"),
Object("026_Train/Actor/ActorUnkTHER.cpp"),
Object("026_Train/Actor/ActorUnkTRBC.cpp"),
Object("026_Train/Actor/ActorUnkTRCB.cpp"),
Object("026_Train/Actor/ActorUnkTRSG.cpp"),
Object("026_Train/Actor/ActorUnkTRSP.cpp"),
Object("026_Train/Actor/ActorUnkTRTT.cpp"),
Object("026_Train/Actor/ActorUnkTRUP.cpp"),
Object("026_Train/Actor/ActorUnkTTET.cpp"),
Object("026_Train/Actor/ActorUnkTVLR.cpp"),
Object("026_Train/MapObject/MapObjectUnkEBRD.cpp"),
Object("026_Train/MapObject/MapObjectUnkEFRS.cpp"),
Object("026_Train/MapObject/MapObjectUnkETNL.cpp"),
Object("026_Train/MapObject/MapObjectUnkETSD.cpp"),
Object("026_Train/MapObject/MapObjectUnkMTGT.cpp"),
Object("026_Train/MapObject/MapObjectUnkMTWR.cpp"),
Object("026_Train/MapObject/MapObjectUnkPLFA.cpp"),
Object("026_Train/MapObject/MapObjectUnkPLFM.cpp"),
Object("026_Train/MapObject/MapObjectUnkTBSF.cpp"),
Object("026_Train/MapObject/MapObjectUnkTRET.cpp"),
Object("026_Train/MapObject/MapObjectUnkTRPT.cpp"),
Object("026_Train/MapObject/MapObjectUnkTRRC.cpp"),
Object("026_Train/MapObject/MapObjectUnkTRTF.cpp"),
]
),
GameLib(
"Overlay 27",
[
Object("027_TrainForest/Actor/ActorUnkFKTR.cpp"),
Object("027_TrainForest/Actor/ActorUnkTRER.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkCSTL.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkETDK.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkMBRG.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkMZFE.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTMFR.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRBR.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRDA.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRFO.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRFV.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRRA.cpp"),
Object("027_TrainForest/MapObject/MapObjectUnkTRSH.cpp"),
]
),
GameLib(
"Overlay 28",
[
Object("028_TrainSnow/Actor/ActorUnkSNMA.cpp"),
Object("028_TrainSnow/Actor/ActorUnkSNMB.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkEFRF.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkETNS.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkETSW.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkRBSR.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkRLPT.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTMSN.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRBM.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRFS.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRH0.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRMA.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRRS.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRSR.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRSS.cpp"),
Object("028_TrainSnow/MapObject/MapObjectUnkTRTS.cpp"),
]
),
GameLib(
"Overlay 29",
[
Object("029_TrainWater/Actor/ActorUnkBLJF.cpp"),
Object("029_TrainWater/Actor/ActorUnkDLPN.cpp"),
Object("029_TrainWater/Actor/ActorUnkMDYG.cpp"),
Object("029_TrainWater/Actor/ActorUnkPRSP.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkRBBL.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkSBDE.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkSTDE.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTBSS.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTCBT.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTMDE.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTMWT.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRBL.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRH1.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRPI.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRRD.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRRW.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRSA.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkTRWA.cpp"),
Object("029_TrainWater/MapObject/MapObjectUnkWHSW.cpp"),
]
),
GameLib(
"Overlay 30",
[
Object("030_TrainFlame/Actor/ActorUnkFDKY.cpp"),
Object("030_TrainFlame/Actor/ActorUnkGOVT.cpp"),
Object("030_TrainFlame/Actor/ActorUnkHELA.cpp"),
Object("030_TrainFlame/Actor/ActorUnkHLMG.cpp"),
Object("030_TrainFlame/Actor/ActorUnkSGMG.cpp"),
Object("030_TrainFlame/Actor/ActorUnkTTFT.cpp"),
Object("030_TrainFlame/Actor/ActorUnkWKTR.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkETTV.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkTRFI.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkTRGM.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkTRH2.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkTRH3.cpp"),
Object("030_TrainFlame/MapObject/MapObjectUnkTRST.cpp"),
]
),
GameLib(
"Overlay 31",
[
Object("031_Land/UnkStruct_027e0d34.cpp"),
Object("031_Land/Actor/ActorRupee.cpp"),
Object("031_Land/Actor/ActorUnkAROW.cpp"),
Object("031_Land/Actor/ActorUnkATTG.cpp"),
Object("031_Land/Actor/ActorUnkBLST.cpp"),
Object("031_Land/Actor/ActorUnkBOMB.cpp"),
Object("031_Land/Actor/ActorUnkCLLT.cpp"),
Object("031_Land/Actor/ActorUnkEFSB.cpp"),
Object("031_Land/Actor/ActorUnkFLEN.cpp"),
Object("031_Land/Actor/ActorUnkHERT.cpp"),
Object("031_Land/Actor/ActorUnkITBM.cpp"),
Object("031_Land/Actor/ActorUnkITTD.cpp"),
Object("031_Land/Actor/ActorUnkMLCK.cpp"),
Object("031_Land/Actor/ActorUnkNFSP.cpp"),
Object("031_Land/Actor/ActorUnkNITF.cpp"),
Object("031_Land/Actor/ActorUnkNORE.cpp"),
Object("031_Land/Actor/ActorUnkNTTZ.cpp"),
Object("031_Land/Actor/ActorUnkNTUB.cpp"),
Object("031_Land/Actor/ActorUnkRLST.cpp"),
Object("031_Land/Actor/ActorUnkRMTG.cpp"),
Object("031_Land/Actor/ActorUnkROCK.cpp"),
Object("031_Land/Actor/ActorUnkSCCN.cpp"),
Object("031_Land/Actor/ActorUnkSKDO.cpp"),
Object("031_Land/Actor/ActorUnkSPAR_SPBM_SPDR_SPTR.cpp"),
Object("031_Land/Actor/ActorUnkSWBM.cpp"),
Object("031_Land/Actor/ActorUnkSWCH.cpp"),
Object("031_Land/Actor/ActorUnkSWON.cpp"),
Object("031_Land/Actor/ActorUnkTGTZ.cpp"),
Object("031_Land/Actor/ActorUnkTLKT.cpp"),
Object("031_Land/Actor/ActorUnkZLSL_ZSRS.cpp"),
Object("031_Land/MapObject/MapObjectDoorBase.cpp"),
Object("031_Land/MapObject/MapObjectUnkBLCC.cpp"),
Object("031_Land/MapObject/MapObjectUnkBMFL.cpp"),
Object("031_Land/MapObject/MapObjectUnkBREX.cpp"),
Object("031_Land/MapObject/MapObjectUnkCRWL.cpp"),
Object("031_Land/MapObject/MapObjectDoorClick.cpp"),
Object("031_Land/MapObject/MapObjectDoorDangerSpawn.cpp"),
Object("031_Land/MapObject/MapObjectDoorKey.cpp"),
Object("031_Land/MapObject/MapObjectDoorSwitch.cpp"),
Object("031_Land/MapObject/MapObjectDoorTouch.cpp"),
Object("031_Land/MapObject/MapObjectUnkEXIT.cpp"),
Object("031_Land/MapObject/MapObjectUnkGATE.cpp"),
Object("031_Land/MapObject/MapObjectUnkGRSS.cpp"),
Object("031_Land/MapObject/MapObjectUnkGSST.cpp"),
Object("031_Land/MapObject/MapObjectUnkITFL.cpp"),
Object("031_Land/MapObject/MapObjectUnkRLSG.cpp"),
Object("031_Land/MapObject/MapObjectUnkSAND.cpp"),
Object("031_Land/MapObject/MapObjectUnkSKBN.cpp"),
Object("031_Land/MapObject/MapObjectUnkSKDI.cpp"),
Object("031_Land/MapObject/MapObjectUnkSPTB.cpp"),
Object("031_Land/MapObject/MapObjectUnkSTIR.cpp"),
Object("031_Land/MapObject/MapObjectUnkSTSP.cpp"),
Object("031_Land/MapObject/MapObjectUnkSWFS.cpp"),
Object("031_Land/MapObject/MapObjectUnkSWHT.cpp"),
Object("031_Land/MapObject/MapObjectUnkTATZ.cpp"),
Object("031_Land/MapObject/MapObjectUnkTRED.cpp"),
Object("031_Land/MapObject/MapObjectUnkTREN.cpp"),
Object("031_Land/MapObject/MapObjectTreasureSpawned.cpp"),
Object("031_Land/MapObject/MapObjectChestBase.cpp"),
Object("031_Land/MapObject/MapObjectUnkTREW.cpp"),
Object("031_Land/MapObject/MapObjectUnkTRWS.cpp"),
Object("031_Land/MapObject/MapObjectUnkTSUB.cpp"),
]
),
GameLib(
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Object("032_MapA1/Actor/ActorUnkKURI.cpp"),
Object("032_MapA1/Actor/ActorUnkMKUR.cpp"),
Object("032_MapA1/Actor/ActorUnkNSSW.cpp"),
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]
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GameLib(
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Object("034_MapA3/Actor/ActorUnkRMM1.cpp"),
Object("034_MapA3/Actor/ActorUnkTRLY.cpp"),
Object("034_MapA3/Actor/ActorUnkTRRL.cpp"),
Object("034_MapA3/MapObject/MapObjectUnkGELG.cpp"),
Object("034_MapA3/MapObject/MapObjectUnkTRSW.cpp"),
Object("034_MapA3/MapObject/MapObjectUnkWPHL.cpp"),
]
),
GameLib(
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Object("035_MapA4/Actor/ActorUnkFIMA.cpp"),
Object("035_MapA4/Actor/ActorUnkFIML.cpp"),
Object("035_MapA4/Actor/ActorUnkFMAS_FMLS.cpp"),
]
),
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Object("036_MapA5/Actor/ActorUnkFOMY.cpp"),
Object("036_MapA5/Actor/ActorUnkGORY.cpp"),
Object("036_MapA5/Actor/ActorUnkRMST.cpp"),
Object("036_MapA5/Actor/ActorUnkSHIT.cpp"),
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GameLib(
"Overlay 80",
[
Object("080_BossSnow/Actor/ActorUnkICBA.cpp"),
Object("080_BossSnow/Actor/ActorUnkICBS.cpp"),
Object("080_BossSnow/Actor/ActorUnkRBSN.cpp"),
Object("080_BossSnow/MapObject/MapObjectUnkSTSS.cpp"),
]
),
GameLib(
"Overlay 81",
[
Object("081_DgnLv3/Actor/ActorUnkPRPL.cpp"),
Object("081_DgnLv3/Actor/ActorUnkPRPP.cpp"),
Object("081_DgnLv3/MapObject/MapObjectUnkPRSH.cpp"),
]
),
GameLib(
"Overlay 82",
[
Object("082_DgnWater/Actor/ActorUnkDSWT.cpp"),
Object("082_DgnWater/Actor/ActorUnkEWHI.cpp"),
Object("082_DgnWater/Actor/ActorUnkWHMA.cpp"),
]
),
GameLib(
"Overlay 83",
[
Object("083_BossWater/Actor/ActorUnkEFR3.cpp"),
Object("083_BossWater/Actor/ActorUnkEFW3.cpp"),
Object("083_BossWater/Actor/ActorUnkNPWC.cpp"),
Object("083_BossWater/Actor/ActorUnkRBWS.cpp"),
Object("083_BossWater/Actor/ActorUnkRBWT.cpp"),
Object("083_BossWater/Actor/ActorUnkWBEF.cpp"),
Object("083_BossWater/Actor/ActorUnkWBPS.cpp"),
Object("083_BossWater/Actor/ActorUnkWTBS.cpp"),
Object("083_BossWater/MapObject/MapObjectUnkSHWB.cpp"),
]
),
GameLib(
"Overlay 84",
[
Object("084_BossFlame/Actor/ActorUnkDSVC.cpp"),
Object("084_BossFlame/Actor/ActorUnkFIRB.cpp"),
Object("084_BossFlame/Actor/ActorUnkITSC.cpp"),
Object("084_BossFlame/Actor/ActorUnkIWTS.cpp"),
Object("084_BossFlame/Actor/ActorUnkLAVA.cpp"),
Object("084_BossFlame/Actor/ActorUnkLBRC.cpp"),
Object("084_BossFlame/Actor/ActorUnkLVBD.cpp"),
Object("084_BossFlame/Actor/ActorUnkRBVC.cpp"),
Object("084_BossFlame/Actor/ActorUnkWIDR.cpp"),
Object("084_BossFlame/Actor/ActorUnkWIDT.cpp"),
Object("084_BossFlame/MapObject/MapObjectUnkLVCM.cpp"),
Object("084_BossFlame/MapObject/MapObjectUnkMLVC.cpp"),
Object("084_BossFlame/MapObject/MapObjectUnkPLV2.cpp"),
Object("084_BossFlame/MapObject/MapObjectUnkSTSV.cpp"),
Object("084_BossFlame/MapObject/MapObjectUnkTMLV.cpp"),
]
),
GameLib(
"Overlay 85",
[
Object("085_DgnLv5/Actor/ActorUnkGRCM.cpp"),
Object("085_DgnLv5/Actor/ActorUnkSRST.cpp"),
Object("085_DgnLv5/MapObject/MapObjectUnkCTPT.cpp"),
]
),
GameLib(
"Overlay 86",
[
Object("086_DgnDesert/Actor/ActorUnkDSDS.cpp"),
Object("086_DgnDesert/Actor/ActorUnkEFSC.cpp"),
Object("086_DgnDesert/Actor/ActorUnkHAMN.cpp"),
Object("086_DgnDesert/Actor/ActorUnkOCGS.cpp"),
Object("086_DgnDesert/Actor/ActorUnkOCTG.cpp"),
Object("086_DgnDesert/Actor/ActorUnkQKSD.cpp"),
Object("086_DgnDesert/Actor/ActorUnkQKTG.cpp"),
Object("086_DgnDesert/Actor/ActorUnkRMDS.cpp"),
Object("086_DgnDesert/Actor/ActorUnkRNTN.cpp"),
Object("086_DgnDesert/MapObject/MapObjectUnkDRBR.cpp"),
Object("086_DgnDesert/MapObject/MapObjectUnkDRRS.cpp"),
Object("086_DgnDesert/MapObject/MapObjectUnkGRSG.cpp"),
Object("086_DgnDesert/MapObject/MapObjectUnkSTDS.cpp"),
]
),
GameLib(
"Overlay 87",
[
Object("087_BossDesert/Actor/ActorUnkDSBB.cpp"),
Object("087_BossDesert/Actor/ActorUnkDSBH.cpp"),
Object("087_BossDesert/Actor/ActorUnkDSBN.cpp"),
Object("087_BossDesert/Actor/ActorUnkRBD2.cpp"),
Object("087_BossDesert/Actor/ActorUnkRBDS.cpp"),
Object("087_BossDesert/MapObject/MapObjectUnkSTSD.cpp"),
]
),
GameLib(
"Overlay 88",
[
Object("088_Stb/Actor/ActorUnkDMCH.cpp"),
Object("088_Stb/Actor/ActorUnkDMEQ.cpp"),
Object("088_Stb/Actor/ActorUnkDMET.cpp"),
Object("088_Stb/Actor/ActorUnkDMFR.cpp"),
Object("088_Stb/Actor/ActorUnkDMGM.cpp"),
Object("088_Stb/Actor/ActorUnkDMMM.cpp"),
Object("088_Stb/Actor/ActorUnkDMMS.cpp"),
Object("088_Stb/Actor/ActorUnkDMMT.cpp"),
Object("088_Stb/Actor/ActorUnkDMPK.cpp"),
Object("088_Stb/Actor/ActorUnkDMPS.cpp"),
Object("088_Stb/Actor/ActorUnkDMSS.cpp"),
Object("088_Stb/Actor/ActorUnkDMST.cpp"),
Object("088_Stb/Actor/ActorUnkDMT2.cpp"),
Object("088_Stb/Actor/ActorUnkDMTR.cpp"),
Object("088_Stb/Actor/ActorUnkDMWS.cpp"),
Object("088_Stb/Actor/ActorUnkDMWT.cpp"),
Object("088_Stb/Actor/ActorUnkDMZS.cpp"),
Object("088_Stb/Actor/ActorUnkRMDO.cpp"),
Object("088_Stb/Actor/ActorUnkRMM2.cpp"),
]
),
GameLib(
"Overlay 90",
[
Object("090_TrainNormal/Actor/ActorUnkE3GL.cpp"),
Object("090_TrainNormal/Actor/ActorUnkE3ST.cpp"),
Object("090_TrainNormal/Actor/ActorUnkE3TT.cpp"),
Object("090_TrainNormal/Actor/ActorUnkSPID.cpp"),
Object("090_TrainNormal/Actor/ActorUnkSZRD.cpp"),
Object("090_TrainNormal/Actor/ActorUnkWDBA.cpp"),
Object("090_TrainNormal/Actor/ActorUnkWDRD.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkETNM.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkNPST.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkRBMR.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkRBRC.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkSTTR.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTRCC.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTRDT.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTRGW.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTRMR.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTRSD.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTWGS.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTWPC.cpp"),
Object("090_TrainNormal/MapObject/MapObjectUnkTWPG.cpp"),
]
),
GameLib(
"Overlay 91",
[
Object("091_TrainExtra/Actor/ActorUnkBMOC.cpp"),
Object("091_TrainExtra/Actor/ActorUnkCTFS.cpp"),
Object("091_TrainExtra/Actor/ActorUnkMZCT.cpp"),
Object("091_TrainExtra/Actor/ActorUnkNLTR.cpp"),
Object("091_TrainExtra/Actor/ActorUnkSEFS.cpp"),
Object("091_TrainExtra/Actor/ActorUnkSMCT.cpp"),
Object("091_TrainExtra/Actor/ActorUnkSTCT.cpp"),
Object("091_TrainExtra/Actor/ActorUnkTPDO.cpp"),
Object("091_TrainExtra/Actor/ActorUnkTRIC.cpp"),
Object("091_TrainExtra/Actor/ActorUnkTSMT.cpp"),
Object("091_TrainExtra/Actor/ActorUnkTTKB.cpp"),
Object("091_TrainExtra/Actor/ActorUnkTTUT.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkBOGN.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkETUS.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkFRSH.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkMZFX.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkMZTR.cpp"),
Object("091_TrainExtra/MapObject/MapObjectUnkTMSB.cpp"),
]
),
GameLib(
"Overlay 92",
[
Object("092_TrainDark/Actor/ActorUnkDKCB.cpp"),
Object("092_TrainDark/Actor/ActorUnkMABC.cpp"),
Object("092_TrainDark/Actor/ActorUnkMAFI.cpp"),
Object("092_TrainDark/Actor/ActorUnkMARG.cpp"),
Object("092_TrainDark/Actor/ActorUnkMATR.cpp"),
Object("092_TrainDark/Actor/ActorUnkMBCC.cpp"),
Object("092_TrainDark/Actor/ActorUnkMTFB.cpp"),
Object("092_TrainDark/Actor/ActorUnkMTFL.cpp"),
Object("092_TrainDark/Actor/ActorUnkMTWP.cpp"),
Object("092_TrainDark/Actor/ActorUnkSZKL.cpp"),
Object("092_TrainDark/Actor/ActorUnkTDKT.cpp"),
Object("092_TrainDark/Actor/ActorUnkTEVT.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkETDD.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkETET.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkETFD.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkETMW.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkETYG.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkTBSD.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkTDBP.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkTDBR.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkTDDR.cpp"),
Object("092_TrainDark/MapObject/MapObjectUnkTRDR.cpp"),
]
),
GameLib(
"Overlay 93",
[
Object("093_PlayerSub/Actor/ActorUnkBLON.cpp"),
Object("093_PlayerSub/Actor/ActorUnkPHTM.cpp"),
Object("093_PlayerSub/Actor/ActorUnkPMTB.cpp"),
Object("093_PlayerSub/Actor/ActorUnkPMTC.cpp"),
Object("093_PlayerSub/Actor/ActorUnkPMTD.cpp"),
Object("093_PlayerSub/Actor/ActorUnkSPTT.cpp"),
Object("093_PlayerSub/Actor/ActorUnkTCAM.cpp"),
]
),
GameLib(
"Overlay 94",
[
Object("094_Land2/Actor/ActorUnkEFOC.cpp"),
Object("094_Land2/Actor/ActorUnkEFR2.cpp"),
Object("094_Land2/Actor/ActorUnkEFW2.cpp"),
Object("094_Land2/Actor/ActorUnkFBRG.cpp"),
Object("094_Land2/Actor/ActorUnkKOTA.cpp"),
Object("094_Land2/Actor/ActorUnkLOCK.cpp"),
Object("094_Land2/Actor/ActorUnkMNCB.cpp"),
Object("094_Land2/Actor/ActorUnkPCTG.cpp"),
Object("094_Land2/Actor/ActorUnkPSWB.cpp"),
Object("094_Land2/Actor/ActorUnkSNOW.cpp"),
Object("094_Land2/Actor/ActorUnkSPTG.cpp"),
Object("094_Land2/Actor/ActorUnkSTTG.cpp"),
Object("094_Land2/Actor/ActorUnkSYRN.cpp"),
Object("094_Land2/Actor/ActorUnkVLCR.cpp"),
Object("094_Land2/Actor/ActorUnkVRGN.cpp"),
Object("094_Land2/MapObject/MapObjectUnkBRGW.cpp"),
Object("094_Land2/MapObject/MapObjectUnkCLMN.cpp"),
Object("094_Land2/MapObject/MapObjectUnkFNCE.cpp"),
Object("094_Land2/MapObject/MapObjectUnkICEB.cpp"),
Object("094_Land2/MapObject/MapObjectUnkMBBS.cpp"),
Object("094_Land2/MapObject/MapObjectUnkMTWD.cpp"),
Object("094_Land2/MapObject/MapObjectUnkTHAW.cpp"),
Object("094_Land2/MapObject/MapObjectUnkWDST.cpp"),
Object("094_Land2/MapObject/MapObjectUnkWLMP.cpp"),
]
),
GameLib(
"Overlay 96",
[
Object("096_PlayerZelda/Actor/ActorUnkBPBS.cpp"),
Object("096_PlayerZelda/Actor/ActorUnkCLBT.cpp"),
Object("096_PlayerZelda/Actor/ActorUnkLZET.cpp"),
Object("096_PlayerZelda/Actor/ActorUnkTKYT.cpp"),
]
),
GameLib(
"Overlay 98",
[
Object("098_MapWater/Actor/ActorUnkEFRI.cpp"),
Object("098_MapWater/Actor/ActorUnkEFRP.cpp"),
Object("098_MapWater/Actor/ActorUnkEFWI.cpp"),
Object("098_MapWater/Actor/ActorUnkEFWV.cpp"),
Object("098_MapWater/Actor/ActorUnkSEAT.cpp"),
]
),
GameLib(
"Overlay 99",
[
Object("099_MapLava/Actor/ActorUnkE3LV.cpp"),
Object("099_MapLava/Actor/ActorUnkEFRL.cpp"),
Object("099_MapLava/Actor/ActorUnkEFWL.cpp"),
Object("099_MapLava/Actor/ActorUnkVOLV.cpp"),
]
),
GameLib(
"Overlay 105",
[
Object("105_PlayerWhip/Actor/ActorUnkITWP.cpp"),
]
),
GameLib(
"Overlay 110",
[
Object("110_PlayerGet/PlayerGet.cpp"),
]
),
GameLib(
"Overlay 112",
[
Object("112_PlayerSceneChange/PlayerSceneChange.cpp"),
Object("112_PlayerSceneChange/PlayerSceneChange2.cpp"),
]
),
LibC(
"libc",
[
Object("abort_exit_arm_eabi.c"),
Object("ansi_files.c"),
Object("float.c"),
Object("locale.c"),
Object("arith.c"),
Object("buffer_io.c"),
Object("file_io.c"),
Object("math_api.c"),
Object("mbstring.c"),
Object("mem.c"),
Object("mem_funcs.c"),
Object("secure_error.c"),
Object("signal.c"),
Object("string.c"),
Object("wmem.c"),
Object("wprintf.c"),
Object("wstring.c"),
Object("ansi_fp.c"),
Object("extras.c"),
Object("math/e_log.c"),
Object("math/e_log10.c"),
Object("math/e_pow.c"),
Object("math/s_ceil.c"),
Object("math/s_copysign.c"),
Object("math/s_fabs.c"),
Object("math/s_frexp.c"),
Object("math/s_ldexp.c"),
Object("math/w_log.c"),
Object("math/w_log10f.c"),
Object("math/w_pow.c"),
]
),
LibCPP(
"libcpp",
[
Object("__register_global_object.c"),
]
),
NNSLib(
"nns/g3d",
[
Object("g3d/sbc.c"),
]
)
]
def main():
for version in config.game_versions:
config.delinks_files[version] = config.get_config_files(version, "delinks.txt")
config.relocs_files[version] = config.get_config_files(version, "relocs.txt")
config.symbols_files[version] = config.get_config_files(version, "symbols.txt")
if config.check_can_run_dsd():
out = subprocess.run([
str(config.dsd_path),
"--force-color",
"json",
"delinks",
"--config-path", config.config_path / version / "arm9" / "config.yaml"
], capture_output=True, text=True)
assert out.returncode == 0, f"Error running dsd:\n{out.stderr.strip()}"
config.delinks_jsons[version] = json.loads(out.stdout)
process_project(config, args)
if __name__ == "__main__":
main()