mirror of
https://github.com/zeldaret/st
synced 2026-08-06 09:53:03 -04:00
04d20febb1
* delink the overlay * ItemManager_101 OK * UnkStruct_027e0ce0_40_101 OK * PlayerLinkActor_A0_1C_101 OK * UnkStruct_027e09a4_54_101 OK * UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
22 lines
446 B
C++
22 lines
446 B
C++
#pragma once
|
|
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class UnkStruct_027e0d38 : public AutoInstance<UnkStruct_027e0d38> {
|
|
public:
|
|
/* 00 */ unk32 mUnk_00;
|
|
|
|
UnkStruct_027e0d38();
|
|
|
|
// overlay 31
|
|
bool func_ov031_020d9bec();
|
|
bool func_ov031_020d9c04(unk32 param1, unk32 param2, unk32 param3);
|
|
void func_ov031_020d9c44(unk32 param1);
|
|
|
|
// overlay 101
|
|
static void Destroy();
|
|
};
|
|
|
|
extern UnkStruct_027e0d38 *data_027e0d38;
|