Files
st/include/Unknown/UnkStruct_ov000_020b504c.hpp
T
Yanis 8d759ee331 Decompile overlay 1 (Part 7) (#106)
* run ninja format

* delink what's left from overlay 1 (except dsprotect)

* fix regressions

* UnkStruct_027e0ce0_1C_001 97%

* UnkStruct_0204a110_001 OK

* UnkStruct_ov024_020d86a0_001 OK

* UnkStruct_ov000_020b50c0_001 OK

* GameModeCreate OK

* AdventureModeManager_001 OK

* GameModeAdventure_001 OK

* AdventureModeManager_001 OKn't because weak issues

* ZeldaCollisionBinary OK

* UnkStruct_027e09c0_001 OK

* UnkStruct_ov000_020b504c_001 OK

* UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp

* match overlay 97

* match overlay 100

* run ninja format
2026-07-13 18:41:32 +02:00

414 lines
11 KiB
C++

#pragma once
#include "Animation/CellAnimObject.hpp"
#include "Game/GameModeManager.hpp"
#include "Item/Item.hpp"
#include "Message/BMG.hpp"
#include "System/SysNew.hpp"
#include "Unknown/Common.hpp"
#include "Unknown/UnkStruct_02049b18.hpp"
#include "global.h"
#include "types.h"
#include <nitro/pad.h>
class UnkStruct_027e0cd8_04_0C;
class UnkTextStruct1 {
public:
/* 00 */ union {
struct {
/* 00 */ unk16 mUnk_00;
/* 02 */ unk16 mUnk_02;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ u8 mUnk_0C;
/* 0D */ unk8 mUnk_0D;
/* 0E */ unk8 mUnk_0E;
/* 0F */ unk8 mUnk_0F;
};
/* 00 */ u32 data[4];
};
/* 10 */
UnkTextStruct1(unk32 param1, unk32 param2) {
this->mUnk_00 = 0;
this->mUnk_08 = param1;
this->mUnk_0C = 0;
this->mUnk_0D = 0;
this->mUnk_04 = 0;
}
UnkTextStruct1(unk32 param1) {
this->mUnk_00 = 0;
this->mUnk_04 = param1;
this->mUnk_08 = param1;
this->mUnk_0C = 0;
this->mUnk_0D = 0;
}
UnkTextStruct1() {}
};
typedef void (*UnkCallback2)();
class BMGEntry {
public:
/* 00 */ SectionINF1 *mpINF1;
/* 04 */ SectionFLW1 *mpFLW1;
/* 08 */ SectionFLI1 *mpFLI1;
/* 0C */ SectionDAT1 *mpDAT1;
/* 10 */ unk32 mBMGGroup;
/* 14 */
};
class UnkStruct_ov000_020b504c_Sub3 {
public:
/* 00 */ BMGEntry **mpBMGTable;
/* 04 */ BMGHeader **mUnk_04;
/* 08 */ BMGHeader **mUnk_08;
/* 0C */ SectionINF1 *mUnk_0C;
/* 10 */ s16 mUnk_10;
/* 12 */ unk16 mUnk_12;
/* 14 */
UnkStruct_ov000_020b504c_Sub3(unk32 param1);
// overlay 0
void func_ov000_020676f8(const char *bmgFileName, HeapIndex heapIndex);
void func_ov000_020677b0(const char *bmgFileName, HeapIndex heapIndex);
void func_ov000_02067804(const char *bmgFileName, void *pDst, size_t size); // load BMG at specified address
EntryINF1 *func_ov000_02067a2c(u32 msgId);
void func_ov000_02068f0c();
};
class UnkStruct_ov000_020b504c_Sub4_00 {
public:
/* 00 (vtable) */
/* 04 */
/* 00 */ virtual void vfunc_00();
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
/* 0C */ virtual void vfunc_0C();
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18(unk32 param1);
};
class UnkStruct_ov000_020b504c_08_18C {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk16 mUnk_08;
/* 0A */ unk16 mUnk_0A;
/* 0C */ unk16 mUnk_0C;
/* 0E */ STRUCT_PAD(0x0E, 0x18);
/* 18 */
UnkStruct_ov000_020b504c_08_18C() {
this->mUnk_00 = 0;
this->mUnk_04 = 0;
this->mUnk_0A = 0;
this->mUnk_0C = 0;
}
};
class UnkStruct_ov000_020b504c_08 : public GameModeManagerBase_104 {
public:
/* 000 (base) */
/* 01C */ unk32 mUnk_01C;
/* 020 */ CellAnimObject mUnk_020;
/* 098 */ CellAnimObject mUnk_098;
/* 110 */ CellAnimObject mUnk_110;
/* 188 */ bool mUnk_188;
/* 189 */ STRUCT_PAD(0x189, 0x18C);
/* 18C */ UnkStruct_ov000_020b504c_08_18C mUnk_18C[2];
/* 1BC */ STRUCT_PAD(0x1BC, 0x1C4);
/* 1C4 */ bool mUnk_1C4;
/* 1C5 */ STRUCT_PAD(0x1C5, 0x1C8);
/* 1C8 */ CellAnimObject mUnk_1C8[2];
/* 2B8 */ unk32 mUnk_2B8;
/* 2BC */ unk32 mUnk_2BC;
/* 2C0 */ bool mUnk_2C0;
/* 2C1 */ STRUCT_PAD(0x2C1, 0x2C4);
/* 2C4 */
UnkStruct_ov000_020b504c_08();
// data_ov000_020b1e60 vtable
/* 00 */ virtual ~UnkStruct_ov000_020b504c_08() override;
/* 08 */ virtual void vfunc_08(Input *pButtons, TouchControl *pTouchControl) override;
/* 10 */ virtual void vfunc_10(unk8 *param1) override;
// overlay 0
void func_ov000_020a4764();
};
class UnkStruct_ov000_020b504c_0C_Base {
public:
/* 04 */ UnkSystem2_UnkSubSystem11_Derived2 *mUnk_04;
/* 08 */ UnkStruct_ov000_020b504c_08 *mUnk_08;
/* 0C */ STRUCT_PAD(0x0C, 0x1C);
/* 1C */
UnkStruct_ov000_020b504c_0C_Base();
// data_020443e8
/* 00 */ virtual ~UnkStruct_ov000_020b504c_0C_Base();
/* 08 */ virtual bool vfunc_08();
/* 0C */ virtual void vfunc_0C();
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18(unk32 param1);
/* 1C */ virtual void vfunc_1C();
/* 20 */
void func_02021bec(unk16 param1);
void func_02021c08();
void func_02021c2c();
};
class UnkStruct_ov000_020b504c_0C_Derived1 : public UnkStruct_ov000_020b504c_0C_Base {
public:
/* 000 (base) */
/* 01C */ STRUCT_PAD(0x1C, 0x194);
/* 194 */
UnkStruct_ov000_020b504c_0C_Derived1(unk32 param1);
};
class UnkStruct_ov000_020b504c_0C_Derived2 : public UnkStruct_ov000_020b504c_0C_Base {
public:
/* 00 (base) */
/* 1C */ STRUCT_PAD(0x1C, 0xCC);
/* CC */
UnkStruct_ov000_020b504c_0C_Derived2();
};
class UnkStruct_ov000_020b504c_0C_Derived3 : public UnkStruct_ov000_020b504c_0C_Base {
public:
/* 000 (base) */
/* 01C */ STRUCT_PAD(0x1C, 0x194);
/* 194 */
UnkStruct_ov000_020b504c_0C_Derived3(unk32 param1);
};
class UnkStruct_ov000_020b504c_0C_Derived4 : public UnkStruct_ov000_020b504c_0C_Base {
public:
/* 00 (base) */
/* 1C */ STRUCT_PAD(0x1C, 0x28);
/* 28 */
UnkStruct_ov000_020b504c_0C_Derived4();
};
class UnkStruct_ov000_020b504c_28_Base_160 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ bool mUnk_04;
/* 05 */ STRUCT_PAD(0x05, 0x08);
/* 08 */ CellAnimObject mUnk_08;
/* 80 */
UnkStruct_ov000_020b504c_28_Base_160();
// main
unk32 func_02022128(void);
};
class UnkStruct_ov000_020b504c_28_Base_25C {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk16 mUnk_04;
/* 06 */ unk16 mUnk_06;
/* 08 */ unk16 mUnk_08;
/* 0A */ unk16 mUnk_0A;
/* 0C */
UnkStruct_ov000_020b504c_28_Base_25C() {
this->mUnk_00 = 0;
this->mUnk_04 = 0;
this->mUnk_06 = 0;
this->mUnk_08 = 0;
this->mUnk_0A = 0;
}
};
class UnkStruct_ov000_020b504c_28_Base_310 {
public:
/* 00 */ unk16 mUnk_00;
/* 02 */ unk16 mUnk_02;
/* 04 */ unk16 mUnk_04;
/* 06 */ unk16 mUnk_06;
/* 08 */
UnkStruct_ov000_020b504c_28_Base_310() {
this->mUnk_00 = 0;
this->mUnk_02 = 0;
this->mUnk_04 = 0;
this->mUnk_06 = 0;
}
};
class UnkStruct_ov000_020b504c_28_Base : public UnkStruct_ov000_020b504c_0C_Base {
public:
/* 000 (vtable) */
/* 01C */ unk32 mUnk_01C;
/* 020 */ bool mUnk_020;
/* 024 */ unk32 mUnk_024;
/* 028 */ UnkTextStruct1 mUnk_028; //! TODO: confirm
/* 038 */ unk32 mUnk_038;
/* 03C */ unk32 mUnk_03C;
/* 040 */ unk16 mUnk_040;
/* 042 */ unk16 mUnk_042;
/* 044 */ unk16 mUnk_044;
/* 046 */ unk16 mUnk_046;
/* 048 */ unk32 mUnk_048;
/* 04C */ unk32 mUnk_04C;
/* 050 */ CellAnimObject mUnk_050;
/* 0C8 */ CellAnimObject mUnk_0C8;
/* 140 */ unk16 mUnk_140;
/* 142 */ unk16 mUnk_142;
/* 144 */ unk32 mUnk_144;
/* 148 */ unk32 mUnk_148;
/* 14C */ unk16 mUnk_14C;
/* 14E */ unk16 mUnk_14E;
/* 150 */ unk16 mUnk_150;
/* 152 */ unk16 mUnk_152;
/* 154 */ unk32 mUnk_154;
/* 158 */ unk32 mUnk_158;
/* 15C */ bool mUnk_15C;
/* 15D */ bool mUnk_15D;
/* 15E */ STRUCT_PAD(0x15E, 0x160);
/* 160 */ UnkStruct_ov000_020b504c_28_Base_160 mUnk_160;
/* 1E0 */ unk32 mUnk_1E0;
/* 1E4 */ bool mUnk_1E4;
/* 1E5 */ STRUCT_PAD(0x1E5, 0x1E8);
/* 1E8 */ UnkSystem2_UnkSubSystem9 mUnk_1E8;
/* 22C */ UnkSubStruct1 mUnk_22C;
/* 25C */ UnkStruct_ov000_020b504c_28_Base_25C mUnk_25C[15];
/* 310 */ UnkStruct_ov000_020b504c_28_Base_310 mUnk_310[15];
/* 388 */ unk32 mUnk_388;
/* 38C */ unk32 mUnk_38C;
/* 390 */ unk32 mUnk_390;
/* 394 */ unk16 mUnk_394;
/* 396 */ unk8 mUnk_396;
/* 397 */ bool mUnk_397;
/* 398 */ unk32 mUnk_398;
/* 39C */ unk32 mUnk_39C;
/* 3A0 */ unk32 mUnk_3A0;
/* 3A4 */ unk32 mUnk_3A4;
/* 3A8 */ bool mUnk_3A8;
/* 3A9 */ unk8 mUnk_3A9; // pad?
/* 3AA */ unk16 mUnk_3AA;
/* 3AC */ bool mUnk_3AC;
/* 3AD */ STRUCT_PAD(0x3AD, 0x3B8);
/* 3B8 */
UnkStruct_ov000_020b504c_28_Base();
// data_020444e8
/* 00 */ virtual ~UnkStruct_ov000_020b504c_28_Base() override;
/* 08 */ virtual bool vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 10 */ virtual void vfunc_10() override;
/* 14 */ virtual void vfunc_14() override;
/* 18 */ virtual void vfunc_18(unk32 param1) override;
/* 1C */ virtual void vfunc_1C() override;
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24();
/* 28 */ virtual void vfunc_28();
/* 2C */ virtual void vfunc_2C();
/* 30 */ virtual void vfunc_30();
/* 34 */ virtual void vfunc_34();
/* 38 */ virtual void vfunc_38();
/* 3C */ virtual void vfunc_3C();
/* 40 */ virtual void vfunc_40();
/* 44 */ virtual void vfunc_44();
/* 48 */
};
class UnkStruct_ov000_020b504c_28 : public UnkStruct_ov000_020b504c_28_Base {
public:
/* 000 (base) */
/* 3B8 */
UnkStruct_ov000_020b504c_28(unk32 param1);
// data_02044448
/* 00 */ virtual ~UnkStruct_ov000_020b504c_28() override;
};
class UnkStruct_ov000_020b504c_2C : public UnkStruct_ov000_020b504c_28_Base {
public:
/* 000 (base) */
/* 3B8 */
UnkStruct_ov000_020b504c_2C(unk32 param1);
/* 00 */ virtual ~UnkStruct_ov000_020b504c_2C() override;
};
class UnkStruct_ov000_020b504c {
public:
/* 000 */ UnkStruct_ov000_020b504c_Sub3 *mUnk_000;
/* 004 */ GameModeManagerBase_004 *mUnk_004;
/* 008 */ UnkStruct_ov000_020b504c_08 *mUnk_008;
/* 00C */ UnkStruct_ov000_020b504c_0C_Base *mUnk_00C[7];
/* 028 */ UnkStruct_ov000_020b504c_28 *mUnk_028; // pointer to the subsystem that handles drawing the textboxes
/* 02C */ UnkStruct_ov000_020b504c_2C *mUnk_02C;
/* 030 */ unk32 mUnk_030;
/* 034 */ Input mButtons;
/* 03A */ TouchControl mTouchControl;
/* 05C */ unk8 mUnk_05C[0x10];
/* 06C */ unk8 mUnk_06C[2];
/* 06E */ unk8 mUnk_06E;
/* 06F */ bool mUnk_06F;
UnkStruct_ov000_020b504c();
// overlay 0
void *func_ov000_02067bb4(unk32 param1);
UnkStruct_ov000_020b504c_28 *func_ov000_02067bc4(unk32 param1);
unk8 func_ov000_02067cf8(unk32 param1, unk32 param2, UnkTextStruct1 *param3); // ShowText?
void func_ov000_02067e60(u8 param1, unk32 param2);
unk32 func_ov000_020682c0(unk32 param1);
void func_ov000_02067f5c(unk32 param1);
bool func_ov000_02067f88(unk32 param1, unk32 param2);
UnkStruct_ov000_020b504c_Sub4_00 *func_ov000_02067bf0();
void func_ov000_02067b20();
void func_ov000_02068068(unk32 param1);
bool func_ov000_0206807c(unk32 param1, void *param2);
void func_ov000_02067b60();
// overlay 1
void func_ov001_020be504(void);
void func_ov001_020be5e8(void);
void func_ov001_020be510(void);
void func_ov001_020be668(void);
void func_ov001_020be6d8(void);
void func_ov001_020be6f4(void);
void func_ov001_020be79c(u32 sceneIndex);
void func_ov001_020be82c(u32 sceneIndex);
void func_ov001_020be880(u32 sceneIndex);
void func_ov001_020be8e0(void);
void func_ov001_020be92c(UnkStruct_027e0cd8_04_0C *param1);
void func_ov001_020be94c(void);
void func_ov001_020be998(void);
void func_ov001_020be9fc(void);
void func_ov001_020bea2c(void);
};
// gMessageManager?
extern UnkStruct_ov000_020b504c data_ov000_020b504c;
struct UnkMsgDataStruct1 {
unk32 mUnk_00;
void func_ov000_02067a60(void *, int);
};