mirror of
https://github.com/zeldaret/st
synced 2026-08-07 10:15:54 -04:00
04d20febb1
* delink the overlay * ItemManager_101 OK * UnkStruct_027e0ce0_40_101 OK * PlayerLinkActor_A0_1C_101 OK * UnkStruct_027e09a4_54_101 OK * UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
24 lines
639 B
C++
24 lines
639 B
C++
#include "MapObject/MapObjectProfile.hpp"
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#include "Unknown/UnkStruct_027e09c0.hpp"
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extern UnkStruct_027e09c0_04 data_ov031_02118900;
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// probably not here but this is unused
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struct UnkStruct_ov101_021839c8 {
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/* 00 */ unk32 mUnk_00;
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/* 00 */ unk32 mUnk_04;
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/* 00 */ unk32 mUnk_08;
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UnkStruct_ov101_021839c8() {
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this->mUnk_04 = 0x10002;
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this->mUnk_00 = 0x10006;
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this->mUnk_08 = 0x10009;
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}
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};
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static const UnkStruct_ov101_021839c8 data_ov101_021839c8;
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void MapObjectProfile_Derived6::vfunc_10() {
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this->MapObjectProfile_Derived2::vfunc_10();
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data_ov031_02118900.func_ov000_0207f4d4();
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}
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