Files
st/include/Actor/ActorBlast.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

56 lines
1.3 KiB
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorBlast;
class ActorBlast_E8 : public UnkStruct_ov031_Items_00_Base {
public:
/* 00 (base) */
/* 04 */ ActorBlast *mUnk_04;
/* 08 */
ActorBlast_E8(ActorBlast *param1) :
mUnk_04(param1) {}
// data_ov031_02112d4c
/* 0C */ virtual bool vfunc_0C(const UnkStruct_ov031_020e54d4 *param1, unk32 *param2, unk32 param3) override;
};
class ActorBlast : public Actor {
public:
/* 00 (base) */
/* 94 */ fx32 mUnk_94;
/* 98 */ Timer mUnk_98;
/* 9C */ UnkStruct_ov031_Items_01 mUnk_9C;
/* C8 */ Cylinder mUnk_C8;
/* D8 */ Cylinder mUnk_D8;
/* E8 */ ActorBlast_E8 mUnk_E8;
/* F0 */ fx32 mUnk_F0;
/* F4 */ fx32 mUnk_F4;
/* F8 */
ActorBlast();
/* 18 */ virtual bool Init(unk32 param1) override;
/* 20 */ virtual void Update() override;
/* 24 */ virtual void vfunc_24() override;
fx32 func_ov031_020e3b94();
static void func_ov031_020e3b9c(Actor *spawner, unk16 param1, unk16 param2);
};
class ActorProfileBlast : public ActorProfile {
public:
/* 00 (base) */
ActorProfileBlast();
/* 0C */ virtual Actor *Create();
static ActorProfileBlast *GetProfile();
};