Files
st/include/Actor/ActorUnkROCK.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

62 lines
1.5 KiB
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "ActorUnkSCCN.hpp"
#include "MapObject/MapObjectPot_Base.hpp"
#include "MapObject/MapObject_10_Pot.hpp"
#include "global.h"
#include "types.h"
enum ActorUnkROCKState_ {
ActorUnkROCKState_0 = 0,
ActorUnkROCKState_1 = 1,
ActorUnkROCKState_2 = 2,
ActorUnkROCKState_3 = 3,
ActorUnkROCKState_4 = 4,
ActorUnkROCKState_Max,
};
class ActorUnkROCK : public Actor {
public:
/* 00 (base) */
/* 94 */ UnkSystem6_Derived2 mUnk_94;
/* A0 */ ActorUnkSCCN_B8 mUnk_A0;
/* B0 */
ActorUnkROCK();
/* 18 */ virtual bool Init(unk32 param1) override;
/* 20 */ virtual void Update() override;
/* 2C */ virtual void vfunc_2C(Actor_vfunc_30 *param1) override;
/* 38 */ virtual bool Grab(ActorGrabParams param1) override;
/* 38 */ virtual bool Drop(ActorGrabParams param1, const VecFx32 *param2) override;
void func_ov031_020e8a48(ActorState state);
void func_ov031_020e8acc();
};
class ActorProfileUnkROCK_Base : public ActorProfile_Derived1 {
public:
/* 00 (base) */
/* D8 */ MapObject_10_Pot mUnk_D8;
/* FC */
ActorProfileUnkROCK_Base(ActorId actorId) :
ActorProfile_Derived1(actorId) {}
// data_ov031_021133cc
};
class ActorProfileUnkROCK : public ActorProfileUnkROCK_Base {
public:
/* 00 (base) */
/* FC */
ActorProfileUnkROCK();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkROCK *GetProfile();
};