Files
st/include/Map/MapObjectId.hpp
T
Yanis 0b367ecdfb Decompile ActorManager_001.cpp (#31)
* started ActorManager_001.cpp

* create, ctor, dtor

* prog

* fix build

* fix build issues

* progress

* struct comments

* match ClearInstance
2026-02-04 04:08:40 +01:00

10 lines
190 B
C++

#pragma once
#include "types.h"
enum MapObjectId {
#define DEFINE_MAP_OBJECT_TYPE(id, name) MapObjectId_##name = id,
#include "Map/MapObjectTypeTable.inl"
#undef DEFINE_MAP_OBJECT_TYPE
};