mirror of
https://github.com/zeldaret/st
synced 2026-06-22 16:43:02 -04:00
6062d1f43c
* start overlay 1 * match courselist and delink a lot of files (+ remove SysObject) * fix build issues * fix regressions
31 lines
623 B
C++
31 lines
623 B
C++
#pragma once
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#include "Game/GameModeManager.hpp"
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e0954_00 {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ LinkList<int> mUnk_04; //! TODO: unknown target type
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/* 0C */ unk32 mUnk_0C;
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/* 10 */
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~UnkStruct_027e0954_00();
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};
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class UnkStruct_027e0954 : public AutoInstance<UnkStruct_027e0954> {
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public:
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/* 00 */ UnkStruct_027e0954_00 mUnk_00[4];
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/* 40 */
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UnkStruct_027e0954();
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~UnkStruct_027e0954() {}
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// overlay 0
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static UnkStruct_027e0954 *Create();
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static void Destroy();
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};
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extern UnkStruct_027e0954 *data_027e0954;
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