Files
st/include/Game/GameMode.hpp
T
Yanis 0f74fd4201 Misc Stuff 5 (#63)
* name item 31 to 34

* name item 25 to 29

* decompile PassengerManager (95%)

* started cargo manager

* local attribute

* passenger/cargo manager ov001 functions

* name item manager functions

* fix build issues & more docs on 027e0cd8

* format
2026-05-11 17:27:59 +02:00

27 lines
637 B
C++

#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class GameModeBase : public SysObject {
public:
/* 00 (vtable) */
/* 04 */
GameModeBase();
// data_02044018 vtable
/* 00 */ virtual ~GameModeBase();
/* 08 */ virtual void vfunc_08(); // Init
/* 0C */ virtual void vfunc_0C() = 0; // Update
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1C */ virtual void vfunc_1C();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual unk32 vfunc_24();
/* 28 */
};
typedef GameModeBase *(*GameModeCreateCallback)(void);