mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
59a312e30a
* set the right base class size * actor and map object changes * rename id getters functions * document unknown file system used in mapobjectprofile * start to document MapObjectProfile
40 lines
907 B
C++
40 lines
907 B
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectUnkGELG : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */
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MapObjectUnkGELG();
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/* 30 */ virtual ~MapObjectUnkGELG() override;
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void func_ov034_0212200c(void);
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void func_ov034_0212202c(void);
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void func_ov034_02122048(void);
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void func_ov034_021221b8(void);
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void func_ov034_021221e4(void);
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void func_ov034_021221ec(void);
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void func_ov034_02122334(void);
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void func_ov034_02122340(void);
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};
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class MapObjectProfileUnkGELG : public MapObjectProfile {
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public:
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/* 00 (base) */
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MapObjectProfileUnkGELG();
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~MapObjectProfileUnkGELG();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkGELG *GetProfile();
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};
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