Files
st/include/flags.h
T
Yanis 645ed65b76 Misc stuff 4 (#59)
* playrget progress and match treasuremanager remaining functions

* some docs

* fix build issues

* random docs

* match func_ov094_02172290

* random docs

* actor cleanup

* match freestanding item funcs

* mType -> mpProfile

* decompile random functions

* docs and start of wip chest stuff

* random docs

* more random docs

* match func_ov036_0211d0a8

* match func_ov036_0211d2dc & func_ov036_0211d570

* match func_ov110_02184a40

* random doc

* document letter/stamps system

* match func_ov001_020bb9f8

* fix build issues

* decompile tres

* start decomp chest base

* fix regressions

* name TRES

* name UnkStruct_ov024_020d86b0

* name stamp types and update save struct stuff

* name things and document BMG IDs
2026-05-03 18:57:01 +02:00

30 lines
1.3 KiB
C

#pragma once
#include "types.h"
/**
* Flags value format:
* - 0x001F: 0000 0000 0001 1111 -> the shift value to read or write the flag's bit
* - 0xFFE0: 1111 1111 1110 0000 -> index of the value in the array
*
* `FLAG` is a macro that allows you to get the final value from the index and the slot number.
*/
#define GET_FLAG(arr, pos) (((arr)[((u32) (pos)) >> 5] & (1 << ((pos) & 0x1F))) != 0)
#define GET_FLAG2(var, pos) ((var) & (1 << pos))
#define SET_FLAG(arr, pos) ((arr)[((u32) (pos)) >> 5] |= 1 << ((pos) & 0x1F))
#define UNSET_FLAG(arr, pos) ((arr)[((u32) (pos)) >> 5] &= ~(1 << ((pos) & 0x1F)))
#define FLAG(index, pos) (((index) << 5) | ((pos) & 0x1F))
//! TODO: improve or remove? idk
#define VA_NARGS_IMPL(_1, _2, _3, _4, N, ...) N
#define VA_NARGS(...) VA_NARGS_IMPL(__VA_ARGS__, 4, 3, 2, 1)
#define GET_FLAGS_1(f1) (1 << (f1))
#define GET_FLAGS_2(f1, f2) GET_FLAGS_1(f1) | (1 << (f2))
#define GET_FLAGS_3(f1, f2, f3) GET_FLAGS_2(f1, f2) | (1 << (f3))
#define GET_FLAGS_4(f1, f2, f3, f4) GET_FLAGS_3(f1, f2, f3) | (1 << (f4))
#define GET_FLAGS_IMPL2(N, ...) GET_FLAGS_##N(__VA_ARGS__)
#define GET_FLAGS_IMPL(N, ...) GET_FLAGS_IMPL2(N, __VA_ARGS__)
#define GET_FLAGS(...) GET_FLAGS_IMPL(VA_NARGS(__VA_ARGS__), __VA_ARGS__)
#define SET_FLAGS(arr, ...) (*(arr) = GET_FLAGS_IMPL(VA_NARGS(__VA_ARGS__), __VA_ARGS__))