Files
st/include/Actor/ActorUnkRBLS.hpp
T
Mityno 13be84845a Start decompiling ActorUnkRBLS (#98)
* feat: Match ActorUnkRBLS vfunc_18, 20, 24 and 2C

* fix: Use FLOAT_TO_FX32 instead of raw hex

* feat: Update symbols

* fix: Fix ModelRender::vfunc_18 symbol and childs declarations
2026-07-05 02:39:31 +02:00

65 lines
1.5 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Render/ModelRender.hpp"
#include "global.h"
#include "types.h"
struct UnkStruct_data_ov063_02163740 {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ unk32 mUnk_0C;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
};
class ActorUnkRBLS_C4 : public Actor_C4 {
public:
ActorUnkRBLS_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkRBLS : public Actor {
public:
/* 00 (base) */
/* 94 */ ModelRender mUnk_94;
/* F4 */ unk32 mUnk_F4;
/* F8 */ STRUCT_PAD(0xF8, 0x110);
/* 110 */ UnkSystem5 mUnk_110;
/* 130 */ void *mUnk_130;
/* 134 */ STRUCT_PAD(0x134, 0x160);
/* 160 */
ActorUnkRBLS();
/* 18 */ virtual unk32 vfunc_18(void);
/* 20 */ virtual void vfunc_20(void);
/* 24 */ virtual void vfunc_24(void);
/* 2C */ virtual void vfunc_2C(void);
/* 4C */ virtual ~ActorUnkRBLS() override;
void func_ov063_0215f3d4(void);
void func_ov063_0215f500(void);
};
class ActorProfileUnkRBLS : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkRBLS();
~ActorProfileUnkRBLS();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRBLS *GetProfile();
};