Files
st/include/Actor/ActorUnkBEEE.hpp
T
Yanis c537818320 Delink all actors and all map objects (#42)
* fix jp config

* disambiguate required relocs and misc fixes

* fix wrong relocs

* generate delinks

* generate configure.py entries

* dsd format and rename symbols

* fix some ambiguated relocs

* disambiguate some relocs

* "disambiguate" some relocs

* identify & fix vtables 1

* identify & fix vtables 2

* identify & fix vtables 3

* remove fake symbols

* fix warnings

* minor symbols name fixes

* change func prefix

* find and name actor ctors

* detect and give names to dtors based on D0

* add .init delinks for actors

* ActorType -> ActorProfile

* getinstance - getprofile

* add rupee .init

* mapobjecttype -> mapobjectprofile

* mapobjecttype -> mapobjectprofile 2

* rename profile bss symbols

* delink .bss

* dsd format

* delink .ctor and rename (.p)sinit symbols

* dsd format

* create source files

* fix build issues

* add jp only actors

* fix match issues for eur

* fix match issues for jp

* fix some sinit symbol names

* class changes, thumb/arm changes

* add missing newlines

* add arm on dtors

* fix regressions

* fix warnings

* (jp) sync some symbols with eur

* fix build issues
2026-04-11 16:18:06 +02:00

53 lines
1.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkBEEE : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkBEEE();
/* 4C */ virtual ~ActorUnkBEEE() override;
void func_ov049_02130514(void);
void func_ov049_02130638(void);
void func_ov049_0213073c(void);
void func_ov049_02130780(void);
void func_ov049_02130808(void);
void func_ov049_02130858(void);
void func_ov049_021308ec(void);
void func_ov049_02130970(void);
void func_ov049_02130a54(void);
void func_ov049_02130b74(void);
void func_ov049_02130ca0(void);
void func_ov049_02130cfc(void);
void func_ov049_02130ea8(void);
void func_ov049_02130eec(void);
void func_ov049_02130f00(void);
void func_ov049_02131208(void);
void func_ov049_0213123c(void);
void func_ov049_021312c0(void);
void func_ov049_02131304(void);
void func_ov049_0213136c(void);
void func_ov049_021313b0(void);
};
class ActorProfileUnkBEEE : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkBEEE();
~ActorProfileUnkBEEE();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkBEEE *GetProfile();
};