mirror of
https://github.com/zeldaret/st
synced 2026-06-23 00:50:01 -04:00
c537818320
* fix jp config * disambiguate required relocs and misc fixes * fix wrong relocs * generate delinks * generate configure.py entries * dsd format and rename symbols * fix some ambiguated relocs * disambiguate some relocs * "disambiguate" some relocs * identify & fix vtables 1 * identify & fix vtables 2 * identify & fix vtables 3 * remove fake symbols * fix warnings * minor symbols name fixes * change func prefix * find and name actor ctors * detect and give names to dtors based on D0 * add .init delinks for actors * ActorType -> ActorProfile * getinstance - getprofile * add rupee .init * mapobjecttype -> mapobjectprofile * mapobjecttype -> mapobjectprofile 2 * rename profile bss symbols * delink .bss * dsd format * delink .ctor and rename (.p)sinit symbols * dsd format * create source files * fix build issues * add jp only actors * fix match issues for eur * fix match issues for jp * fix some sinit symbol names * class changes, thumb/arm changes * add missing newlines * add arm on dtors * fix regressions * fix warnings * (jp) sync some symbols with eur * fix build issues
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkBEEE : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkBEEE();
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/* 4C */ virtual ~ActorUnkBEEE() override;
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void func_ov049_02130514(void);
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void func_ov049_02130638(void);
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void func_ov049_0213073c(void);
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void func_ov049_02130780(void);
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void func_ov049_02130808(void);
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void func_ov049_02130858(void);
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void func_ov049_021308ec(void);
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void func_ov049_02130970(void);
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void func_ov049_02130a54(void);
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void func_ov049_02130b74(void);
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void func_ov049_02130ca0(void);
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void func_ov049_02130cfc(void);
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void func_ov049_02130ea8(void);
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void func_ov049_02130eec(void);
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void func_ov049_02130f00(void);
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void func_ov049_02131208(void);
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void func_ov049_0213123c(void);
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void func_ov049_021312c0(void);
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void func_ov049_02131304(void);
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void func_ov049_0213136c(void);
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void func_ov049_021313b0(void);
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};
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class ActorProfileUnkBEEE : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkBEEE();
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~ActorProfileUnkBEEE();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkBEEE *GetProfile();
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};
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