Files
st/include/Actor/ActorUnkPRPL.hpp
T
Yanis c537818320 Delink all actors and all map objects (#42)
* fix jp config

* disambiguate required relocs and misc fixes

* fix wrong relocs

* generate delinks

* generate configure.py entries

* dsd format and rename symbols

* fix some ambiguated relocs

* disambiguate some relocs

* "disambiguate" some relocs

* identify & fix vtables 1

* identify & fix vtables 2

* identify & fix vtables 3

* remove fake symbols

* fix warnings

* minor symbols name fixes

* change func prefix

* find and name actor ctors

* detect and give names to dtors based on D0

* add .init delinks for actors

* ActorType -> ActorProfile

* getinstance - getprofile

* add rupee .init

* mapobjecttype -> mapobjectprofile

* mapobjecttype -> mapobjectprofile 2

* rename profile bss symbols

* delink .bss

* dsd format

* delink .ctor and rename (.p)sinit symbols

* dsd format

* create source files

* fix build issues

* add jp only actors

* fix match issues for eur

* fix match issues for jp

* fix some sinit symbol names

* class changes, thumb/arm changes

* add missing newlines

* add arm on dtors

* fix regressions

* fix warnings

* (jp) sync some symbols with eur

* fix build issues
2026-04-11 16:18:06 +02:00

63 lines
1.6 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkPRPL : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkPRPL();
/* 4C */ virtual ~ActorUnkPRPL() override;
void func_ov081_02150c74(void);
void func_ov081_02150d9c(void);
void func_ov081_02150e6c(void);
void func_ov081_02150ea8(void);
void func_ov081_02150ee4(void);
void func_ov081_02150f20(void);
void func_ov081_02150f5c(void);
void func_ov081_02150f98(void);
void func_ov081_02150fd0(void);
void func_ov081_021510e4(void);
void func_ov081_02151128(void);
void func_ov081_02151170(void);
void func_ov081_02151304(void);
void func_ov081_02151348(void);
void func_ov081_02151370(void);
void func_ov081_02151398(void);
void func_ov081_02151448(void);
void func_ov081_02151490(void);
void func_ov081_02151494(void);
void func_ov081_021514d8(void);
void func_ov081_02151554(void);
void func_ov081_021515b0(void);
void func_ov081_02151780(void);
void func_ov081_021517f8(void);
void func_ov081_02151834(void);
void func_ov081_02151944(void);
void func_ov081_02151988(void);
void func_ov081_021519e4(void);
void func_ov081_021519f4(void);
void func_ov081_02151a04(void);
void func_ov081_02151a24(void);
};
class ActorProfileUnkPRPL : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkPRPL();
~ActorProfileUnkPRPL();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkPRPL *GetProfile();
};