Files
st/include/Unknown/UnkStruct_0204e64c.hpp
T
Yanis 804b25cb90 Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
2026-02-18 22:23:42 +01:00

42 lines
889 B
C++

#pragma once
#include "Unknown/UnkStruct_02049b18.hpp"
#include "global.h"
#include "nitro/button.h"
#include "types.h"
class UnkStruct_0204e64c_00 {
public:
/* 00 (vtable) */
/* 04 */ unk16 mUnk_04;
/* 06 */ unk16 mUnk_06;
/* 08 */ unk16 mUnk_08;
/* 0A */ unk8 mUnk_0A;
/* 0B */ u8 mUnk_0B; // bool?
/* 0C */ unk8 mUnk_0C;
/* 0D */ unk8 mUnk_0D;
/* 0E */ unk8 mUnk_0E;
/* 0F */ unk8 mUnk_0F;
/* 10 */
UnkStruct_0204e64c_00();
~UnkStruct_0204e64c_00();
// data_020443d8 vtable
/* 00 */ virtual void vfunc_00();
/* 04 */ virtual void vfunc_04();
};
class UnkStruct_0204e64c {
public:
/* 00 */ UnkStruct_0204e64c_00 mUnk_00;
/* 10 */ Input mButtons;
/* 16 */ unk8 mUnk_16;
UnkStruct_0204e64c();
~UnkStruct_0204e64c();
void func_020201c4(unk32 param1);
};
extern UnkStruct_0204e64c data_0204e64c;