mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
59a312e30a
* set the right base class size * actor and map object changes * rename id getters functions * document unknown file system used in mapobjectprofile * start to document MapObjectProfile
36 lines
763 B
C++
36 lines
763 B
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectUnkHOL2 : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */
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MapObjectUnkHOL2();
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/* 30 */ virtual ~MapObjectUnkHOL2() override;
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void func_ov062_0215b660(void);
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void func_ov062_0215b6e4(void);
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void func_ov062_0215b784(void);
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void func_ov062_0215b798(void);
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};
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class MapObjectProfileUnkHOL2 : public MapObjectProfile {
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public:
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/* 00 (base) */
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MapObjectProfileUnkHOL2();
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~MapObjectProfileUnkHOL2();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkHOL2 *GetProfile();
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};
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