mirror of
https://github.com/zeldaret/st
synced 2026-08-06 09:53:03 -04:00
260f9b13c5
* feat: rename UnkRLST to RollingStone * feat: prepare for decompiling * feat: match .data * refactor: remove explicit deconstructor from parameters class * feat: improvements * feat: matching * feat: fix build issues * feat: continue matching * style: weird style * feat: improvements * feat: remove explicit destructors * feat: improvements * feat: improvements * feat: improvements * feat: progress * feat: some progress * refactor: cleanup * refactor: more cleanup * refactor: apply rc * refactor: includes black magic * refactor: MORE MAGIC
26 lines
1.0 KiB
C++
26 lines
1.0 KiB
C++
#pragma once
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#include "math.hpp"
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#include "types.h"
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class UnkStruct_027e0cec : public AutoInstance<UnkStruct_027e0cec> {
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public:
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UnkStruct_027e0cec();
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~UnkStruct_027e0cec();
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void func_ov000_0209feac(unk32 param1, VecFx32 *param2, unk32 param3, unk32 param4, unk32 param5);
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void func_ov000_0209ff24(unk32 param1, VecFx32 *param2, VecFx16 *param3, unk32 param4);
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void func_ov000_0209ff8c(UnkStruct_PlayerGet_ec *param1, unk32 param2, VecFx32 *param3, unk32 param4);
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void func_ov000_020a0000(UnkStruct_PlayerGet_ec *param1, void *param2, unk32 *param3, VecFx32 *param4, unk32 param5);
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void func_ov000_020a00d4(UnkStruct_PlayerGet_ec *param1, unk32 param2, unk32 param3, unk32 param4, VecFx32 *param5,
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unk32 param6);
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void func_ov000_020a0110(UnkStruct_PlayerGet_ec *param1);
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void func_ov000_020a0220(void *param1, void *param2);
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void func_ov001_020bf028();
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// overlay 1
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static UnkStruct_027e0cec *Create();
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};
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extern UnkStruct_027e0cec *data_027e0cec;
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