mirror of
https://github.com/zeldaret/st
synced 2026-10-08 05:34:09 -04:00
07a5bd9fcc
* name some actor vfuncs * name some map object vfuncs * remove angle union * fix lots of clangd errors * create Timer struct * fix regressions
33 lines
774 B
C++
33 lines
774 B
C++
#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "Unknown/Common.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectMiniBlocks : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */ UnkSystem6_Derived2 mUnk_40;
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/* 4C */
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MapObjectMiniBlocks();
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/* 00 */ virtual bool Init() override;
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/* 14 */ virtual void vfunc_14(unk32 param1) override;
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/* 30 */ virtual ~MapObjectMiniBlocks() override;
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};
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class MapObjectProfileMiniBlocks : public MapObjectProfile_Derived1 {
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public:
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/* 00 (base) */
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MapObjectProfileMiniBlocks();
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/* 00 */ virtual MapObject *Create();
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/* 1C */ virtual ~MapObjectProfileMiniBlocks() override;
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static MapObjectProfileMiniBlocks *GetProfile();
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};
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