Files
st/src/063_Shrine/Actor/ActorUnkRMSS.cpp
T
Mityno 2d4deebb84 Delink and match sections of overlay 063 actors (#137)
* feat: Add .data to RMSX actors

* fix: Fix bad regressions

* feat: Add struct and improve RMSD matching

* feat: Move RMSX base class to the right file

* feat: Delink vtable and update symbols

* feat: Match .data and improve ActorUnkRMSBase

* feat: Update ActorUnkRSMBase ctor and match ActorUnkRMSW

* fix: Fix outdated initialization

* feat: Match RMSV ctor

* feat: Match more vfunc

* feat: Match more vfunc and some cleanup

* chore: Clean headers

* feat: Reorder funcs, add unk structs

* feat: Move RMSBase to a separate file and flag as complete

* feat: Complete some actors

* feat: Add data to RBLS, almost match the actor

* feat: Add eur data for CANS

* feat: Reorder CANS functions, sync data for jp

* feat: Reorder CASE functions

* feat: Update global func call to member func call
2026-08-21 16:20:59 +02:00

29 lines
803 B
C++

#include "Actor/ActorUnkRMSS.hpp"
#include "nns/g3d/g3d.h"
#include "profile.hpp"
extern char data_ov063_021625f8[0x10]; // = "RMSS_wall";
extern char data_ov063_02162608[0x10]; // = "RMSS";
DECL_PROFILE(ActorProfileUnkRMSS);
Actor *ActorProfileUnkRMSS::Create() {
return new(HeapIndex_2) ActorUnkRMSS();
}
ActorProfileUnkRMSS::ActorProfileUnkRMSS() :
ActorProfile_Derived1(ActorId_RMSS) {}
ActorUnkRMSS::ActorUnkRMSS() {}
G3d_Model *ActorUnkRMSS::vfunc_54(void) {
return GetModelFromProfile3(&GET_PROFILE(ActorProfileUnkRMSS)->mUnk_3C, data_ov063_02162608);
}
G3d_Model *ActorUnkRMSS::vfunc_58(void) {
return GetModelFromProfile3(&GET_PROFILE(ActorProfileUnkRMSS)->mUnk_3C, data_ov063_021625f8);
}
ActorUnkRMSS::~ActorUnkRMSS() {}
ActorProfileUnkRMSS::~ActorProfileUnkRMSS() {}