Files
st/include/Unknown/UnkStruct_027e0d34.hpp
T
Alessevan 33299ac188 Decompiling MLCK actor (#99)
* feat: begin decompiling mlck actor

* feat: improvements

* feat: save changes as a commit not as a stash eheh

* feat: improvements

* feat: better match for constructor

* style: remove dead code

* refactor: switch to fields to bool and use != 0 for unk32
2026-07-05 13:32:06 +02:00

30 lines
589 B
C++

#pragma once
#include "Item/Item.hpp"
#include "global.h"
#include "types.h"
class UnkStruct_027e0d34_04 {
public:
bool func_ov000_02093bc8(unk32 param1);
};
class UnkStruct_027e0d34 {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ UnkStruct_027e0d34_04 *mUnk_04;
UnkStruct_027e0d34();
~UnkStruct_027e0d34();
// overlay 31
bool func_ov031_020d97e4();
bool func_ov031_020d97f4();
void func_ov031_020d9844();
void func_ov031_020d994c();
void func_ov031_020d996c();
bool TryItemGive(ItemId itemId);
};
extern UnkStruct_027e0d34 *data_027e0d34;