mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
34ef65d030
* delink mapobj profile * match base mapobjectprofile classes * match other sections (+ accidental mapobject ctor match)
169 lines
3.6 KiB
C++
169 lines
3.6 KiB
C++
#include "Actor/Actor.hpp"
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#include "Unknown/UnkMemFuncs.h"
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#include "Unknown/UnkStruct_027e0cd8.hpp"
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#include "Unknown/UnkStruct_027e0ce0.hpp"
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ARM Actor::Actor() {
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this->mVel.x = 0;
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this->mVel.y = 0;
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this->mVel.z = 0;
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this->mUnk_2c = 0xCD;
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this->mUnk_38 = 0;
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this->mUnk_3c = 0;
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this->mUnk_40 = 0;
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this->mUnk_48 = 4;
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this->mUnk_4c = -1;
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this->mUnk_50 = 0;
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this->mUnk_52 = 0;
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this->mUnk_54 = 0;
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this->ResetFlags();
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this->mUnk_84 = 0;
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this->mUnk_5c.func_ov000_020975f8();
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this->mRef.Reset();
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this->mType = NULL;
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_MI_CpuCopy(&data_ov000_020b539c_eur.mUnk_00, &this->mUnk_5c, sizeof(data_ov000_020b539c_eur.mUnk_00));
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this->mPos = this->mUnk_5c.mUnk_00;
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this->mPrevPos = this->mUnk_5c.mUnk_00;
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this->mAngle = this->mUnk_5c.mUnk_0c;
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SET_FLAGS(this->mFlags, ActorFlag_Alive, ActorFlag_Visible, ActorFlag_Active, ActorFlag_14);
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this->mUnk_44 = 0xFF;
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this->mUnk_46 = 0;
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this->func_ov000_0209862c(0);
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this->func_ov000_0209848c(data_ov000_020b539c_eur.mUnk_30);
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}
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ARM Actor::~Actor() {}
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// non-matching (equivalent)
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ARM void Actor::func_ov000_0209848c(ActorProfile *param1) {
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s16 unk_1c;
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Cylinder *temp_r3;
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unk_1c = param1->mUnk_1c;
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temp_r3 = ¶m1->mUnk_04;
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this->mType = param1;
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this->mUnk_30 = this->mUnk_34 = temp_r3;
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this->mUnk_4e = unk_1c;
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}
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ARM bool Actor::vfunc_18(unk32 param1) {
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return true;
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}
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ARM void Actor::vfunc_1c() {}
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ARM void Actor::vfunc_20() {}
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ARM void Actor::vfunc_24() {}
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ARM void Actor::vfunc_28() {}
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ARM void Actor::vfunc_2c(unk32 param1) {}
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ARM void Actor::vfunc_30() {}
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ARM unk32 Actor::vfunc_34() {
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return 1;
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}
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ARM void Actor::func_ov000_020984d0() {
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UNSET_FLAG(this->mFlags, ActorFlag_Alive);
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if (GET_FLAG(this->mFlags, ActorFlag_16)) {
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this->func_ov000_020984f0();
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}
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}
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ARM void Actor::func_ov000_020984f0() {
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if (this->mUnk_80 >= 0) {
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data_027e0cd8->func_ov000_02081ecc(this->mUnk_80, 1);
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}
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}
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// non-matching
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ARM void Actor::vfunc_00(Vec3p *param1) {
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*param1 = mPos;
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param1->y += mUnk_4e;
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// short sVar1;
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// int iVar2;
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// int iVar3;
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// param1->x = this->mPos.x;
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// param1->y = this->mPos.y + this->mUnk_4e;
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// param1->z = this->mPos.z;
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}
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ARM Vec3p *Actor::func_ov000_0209853c(unk32 param1) {
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return data_027e0ce0->func_01fff148(param1);
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}
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ARM bool Actor::vfunc_04() {
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return this->mType->mUnk_1e & 1;
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}
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ARM unk16 Actor::vfunc_08() {
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return this->mType->mUnk_1a;
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}
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ARM unk8 Actor::vfunc_0c() {
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return this->mType->mUnk_18;
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}
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// non-matching
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ARM unk32 Actor::vfunc_38(unk32 param1) {
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u16 var_r3;
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short stack_c;
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var_r3 = param1 >> 16;
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if (GET_FLAG(this->mFlags, ActorFlag_Grabbed)) {
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return 0;
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}
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SET_FLAG(this->mFlags, ActorFlag_Grabbed);
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stack_c = this->mFlags[0];
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switch (stack_c) {
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case 0x100:
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case 0x101:
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if (stack_c == 0x101) {
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var_r3 = 0;
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}
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// ???
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*(&this->mUnk_4a + var_r3) = 0;
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break;
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default:
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break;
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}
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return 1;
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}
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// non-matching
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ARM bool Actor::vfunc_3c(unk32 param2, Vec3p *param3) {
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if (!GET_FLAG(this->mFlags, ActorFlag_Grabbed)) {
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return false;
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}
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this->mVel.x = param3->x;
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this->mVel.y = param3->y;
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this->mVel.z = param3->z;
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UNSET_FLAG(this->mFlags, ActorFlag_Grabbed);
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return true;
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}
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// non-matching
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ARM void Actor::func_ov000_0209862c(unk32 param1) {
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s8 var_ip;
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void *temp_r2;
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var_ip = 0;
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do {
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var_ip += 1;
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(&this->mUnk_4a)[var_ip] = param1;
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} while (var_ip < 2);
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}
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