mirror of
https://github.com/zeldaret/st
synced 2026-08-07 02:06:00 -04:00
418954b3cd
* feat: add vtables * fix: compilation issues * fix: actorderived1 data * fix: link * feat: more delink * feat: add MORE functions * feat: decompile functions * feat: advance * feat: improve decompiling * style: improve style * feat: update * feat: update * feat: update * feat: add some matching bytes pausing switching to another actor temporarly * feat: add .data for jp version * refactor: reorder fonctions * feat: update symbols * feat: fix eur build * feat: update Actor_Derived1 symbols * refactor: cleanup * refactor: move UnkAngleStruct * feat: update jp symbols (Yanis)
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/ActorProfile.hpp"
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#include "Actor/Actor_Derived1.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkLBCK_C4 : public Actor_C4 {
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public:
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ActorUnkLBCK_C4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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};
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class ActorUnkLBCK : public Actor_Derived1 {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkLBCK();
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/* 4C */ virtual ~ActorUnkLBCK() override;
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/* 58 */ virtual void vfunc_58(ActorState param1) override;
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// overlay 1
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void func_ov001_020bff34();
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// overlay 62
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void func_ov062_02159044(void);
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void func_ov062_02159078(void);
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void func_ov062_02159248(void);
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void func_ov062_0215925c(void);
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void func_ov062_02159270(void);
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void func_ov062_0215927c(void);
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void func_ov062_02159618(void);
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void func_ov062_0215963c(void);
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void func_ov062_021596e0(void);
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void func_ov062_0215995c(void);
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void func_ov062_021599a8(void);
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};
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class ActorProfileUnkLBCK : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkLBCK();
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~ActorProfileUnkLBCK();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkLBCK *GetProfile();
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};
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