mirror of
https://github.com/zeldaret/st
synced 2026-08-07 02:06:00 -04:00
8d759ee331
* run ninja format * delink what's left from overlay 1 (except dsprotect) * fix regressions * UnkStruct_027e0ce0_1C_001 97% * UnkStruct_0204a110_001 OK * UnkStruct_ov024_020d86a0_001 OK * UnkStruct_ov000_020b50c0_001 OK * GameModeCreate OK * AdventureModeManager_001 OK * GameModeAdventure_001 OK * AdventureModeManager_001 OKn't because weak issues * ZeldaCollisionBinary OK * UnkStruct_027e09c0_001 OK * UnkStruct_ov000_020b504c_001 OK * UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp * match overlay 97 * match overlay 100 * run ninja format
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
#pragma once
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#include "System/SysNew.hpp"
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#include "Unknown/UnkStruct_ov000_020b5214.hpp"
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#include "types.h"
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class UnkStruct_ov000_020b51b8_00 {
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public:
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/* 00 (vtable) */
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/* 04 */ STRUCT_PAD(0x04, 0xA0);
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UnkStruct_ov000_020b51b8_00(void *param1);
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// data_ov000_020b215c vtable
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/* 00 */ virtual ~UnkStruct_ov000_020b51b8_00();
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/* 08 */ virtual void vfunc_08();
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/* 0C */ virtual void vfunc_0C(unk32 param1);
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};
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class UnkStruct_ov000_020b51b8_04 {
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public:
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/* 00 (vtable) */
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/* 04 */ STRUCT_PAD(0x04, 0x98);
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UnkStruct_ov000_020b51b8_04(void *param1);
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// data_ov000_020b2174 vtable
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/* 00 */ virtual ~UnkStruct_ov000_020b51b8_04();
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/* 08 */ virtual void vfunc_08();
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/* 0C */ virtual void vfunc_0C(unk32 param1);
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};
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class UnkStruct_ov000_020b51b8 {
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public:
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/* 00 */ UnkStruct_ov000_020b51b8_00 *mUnk_00;
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/* 04 */ UnkStruct_ov000_020b51b8_04 *mUnk_04;
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/* 08 */ UnkStruct_ov000_020b5214 *mUnk_08[3];
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/* 14 */ unk32 mUnk_14;
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/* 18 */ unk32 mUnk_18;
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/* 1C */ unk16 mUnk_1C;
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/* 1E */ unk8 mUnk_1E;
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/* 1F */ unk8 mUnk_1F;
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/* 20 */ unk32 mUnk_20;
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/* 24 */ unk32 mUnk_24;
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/* 28 */ unk32 mUnk_28;
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/* 2C */ unk32 mUnk_2C;
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/* 30 */ unk32 mUnk_30;
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/* 34 */ unk32 mUnk_34;
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/* 38 */ unk32 mUnk_38;
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/* 3C */ unk32 mUnk_3C;
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/* 40 */ unk8 mUnk_40;
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/* 41 */ unk8 mUnk_41;
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/* 41 */ unk8 mUnk_42;
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/* 41 */ unk8 mUnk_43;
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/* 44 */ unk32 mUnk_44;
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/* 48 */ unk32 mUnk_48;
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/* 4C */ unk32 mUnk_4C;
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/* 50 */ unk32 mUnk_50;
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/* 54 */ unk16 mUnk_54;
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/* 56 */ unk16 mUnk_56;
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UnkStruct_ov000_020b51b8();
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~UnkStruct_ov000_020b51b8();
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// overlay 0
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void func_ov000_0206c608(unk32 param1, unk32 param2, unk32 param3);
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void func_ov000_0206c96c(unk32 param1);
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void func_ov000_0206c9a8(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
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void func_ov000_0206d0bc(unk32 param1);
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void func_ov000_0206d0ec(unk32 param1, unk32 param2, unk32 param3, unk32 param4);
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void func_ov000_0206d134(unk32 param1);
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void func_ov000_0206d274(unk32 param1); // play seq?
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// overlay 1
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void func_ov000_0206bbfc(unk32 param1);
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void func_ov000_0206c4ec(unk32 param1);
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// overlay 18
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void func_ov018_020c5940();
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};
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extern UnkStruct_ov000_020b51b8 data_ov000_020b51b8;
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