Files
st/include/MapObject/MapObjectUnkMTJR.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

44 lines
1.1 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "MapObject/MapObjectUnkSTAT.hpp"
#include "Render/ModelRender.hpp"
#include "Unknown/Common.hpp"
#include "timer.hpp"
#include "types.h"
class MapObjectUnkMTJR : public MapObject {
public:
/* 00 (base) */
/* 40 */ ModelRender mUnk_40;
/* A0 */ unk32 mUnk_A0;
/* A4 */ Timer mUnk_A4;
/* A8 */ UnkSystem7 mUnk_A8;
/* AC */ unk32 mUnk_AC;
/* B0 */ unk32 mUnk_B0;
MapObjectUnkMTJR();
/* 00 */ virtual bool Init() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
void func_ov063_02161254(unk32 param1);
void func_ov063_02161288(void);
};
class MapObjectProfileUnkMTJR : public MapObjectProfileUnkSTAT_Base {
public:
/* 00 (base) */
/* F8 */
MapObjectProfileUnkMTJR();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileUnkMTJR *GetProfile();
};