mirror of
https://github.com/zeldaret/st
synced 2026-08-24 23:36:03 -04:00
473e1e102b
* feat: begin decompiling * feat: some progress * fix: forgot to change symbol * feat: increase matching * fix: function params not updated * feat: more matching * fix: noo more errors oon local help * fix: match back UnkStruct_PlayerGet_74.data * feat: little progress * fix: SWBM.data regression * feat: up jp version * feat: update matching * refactor: rename UnkBOMB to Bomb * feat: decompiling part of MapObjectUnkBMFL * feat: destroy MapObjectPot's vfunc_24 for the good of all * fix: revert wrong symbol * feat: updating jp symbols * feat: eur advancements * feat: weird stuff * feat: fix build issue * feat: rename BMFL to BombFlower * feat: catchup jp .data * feat: improve BombFlower * feat: improve bomb matching * style: cleanup * style: cleanup v2 * fix: mapobjectpot_base .data * feat: better match for mapobjectpot_base * style: use deg_to_rad macro * style: cleaner variable definition * doc: better comment * fix: build
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#pragma once
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#include "Actor/ActorId.hpp"
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#include "MapObject.hpp"
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enum MapObjPot_Base_State_ {
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MapObjPot_BaseState_0 = 0,
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MapObjPot_BaseState_1 = 1,
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MapObjPot_BaseState_2 = 2,
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MapObjPot_BaseState_3 = 3,
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MapObjPotBase_State_Max
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};
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class MapObjectPot_Base : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */ ActorId mUnk_40;
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/* 44 */ unk16 mUnk_44;
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/* 48 */
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MapObjectPot_Base();
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// data_ov000_020b35d0
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/* 00 */ virtual bool vfunc_00();
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/* 24 */ virtual void vfunc_24(MapObject *param1, VecFx32 param2) override;
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/* 28 */ virtual unk32 vfunc_28() override;
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/* 30 */ virtual ~MapObjectPot_Base() = 0 override;
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/* 38 */ virtual void vfunc_38() override;
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/* 3C */ virtual bool vfunc_3C() override;
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/* 40 */ virtual bool vfunc_40() override;
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/* 44 */ virtual bool SetState(MapObjState state, unk32 param2) override;
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/* 48 */ virtual void vfunc_48() override;
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/* 4C */ virtual bool vfunc_4C() override;
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/* 50 */ virtual void vfunc_50(ActorRef *param1, MapObjectPot_Base *thisx) override;
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/* 54 */ virtual unk32 vfunc_54() override;
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void func_ov000_0209da78(unk32 param1, unk32 param2);
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};
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