mirror of
https://github.com/zeldaret/st
synced 2026-05-24 15:21:00 -04:00
59a312e30a
* set the right base class size * actor and map object changes * rename id getters functions * document unknown file system used in mapobjectprofile * start to document MapObjectProfile
42 lines
979 B
C++
42 lines
979 B
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectUnkSWST : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */
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MapObjectUnkSWST();
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/* 30 */ virtual ~MapObjectUnkSWST() override;
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void func_ov000_0209dda4(void);
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void func_ov000_0209dde0(void);
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void func_ov000_0209de10(void);
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void func_ov000_0209df9c(void);
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void func_ov000_0209e068(void);
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void func_ov000_0209e11c(void);
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void func_ov000_0209e280(void);
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void func_ov000_0209e2b4(void);
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void func_ov000_0209e38c(void);
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void func_ov000_0209e3c8(void);
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};
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class MapObjectProfileUnkSWST : public MapObjectProfile {
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public:
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/* 00 (base) */
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MapObjectProfileUnkSWST();
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~MapObjectProfileUnkSWST();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkSWST *GetProfile();
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};
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