Files
st/include/Game/GameMode.hpp
T
Yanis 6062d1f43c Decompile overlay 1 (Part 1) (#89)
* start overlay 1

* match courselist and delink a lot of files (+ remove SysObject)

* fix build issues

* fix regressions
2026-06-20 03:24:19 +02:00

27 lines
618 B
C++

#pragma once
#include "System/SysNew.hpp"
#include "types.h"
class GameModeBase {
public:
/* 00 (vtable) */
/* 04 */
GameModeBase();
// data_02044018 vtable
/* 00 */ virtual ~GameModeBase();
/* 08 */ virtual void vfunc_08(); // Init
/* 0C */ virtual void vfunc_0C() = 0; // Update
/* 10 */ virtual void vfunc_10();
/* 14 */ virtual void vfunc_14();
/* 18 */ virtual void vfunc_18();
/* 1C */ virtual void vfunc_1C();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual unk32 vfunc_24();
/* 28 */
};
typedef GameModeBase *(*GameModeCreateCallback)(void);