mirror of
https://github.com/zeldaret/st
synced 2026-06-29 03:10:53 -04:00
6062d1f43c
* start overlay 1 * match courselist and delink a lot of files (+ remove SysObject) * fix build issues * fix regressions
23 lines
774 B
C++
23 lines
774 B
C++
#pragma once
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#include "Player/PlayerGet.hpp"
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#include "math.hpp"
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#include "types.h"
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class UnkStruct_027e0cec : public AutoInstance<UnkStruct_027e0cec> {
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public:
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UnkStruct_027e0cec();
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~UnkStruct_027e0cec();
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void func_ov000_0209feac(unk32 param1, VecFx32 *param2, unk32 param3, unk32 param4, unk32 param5);
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void func_ov000_0209ff8c(UnkStruct_PlayerGet_ec *param1, unk32 param2, VecFx32 *param3, unk32 param4);
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void func_ov000_020a0000(UnkStruct_PlayerGet_ec *param1, void *param2, unk32 *param3, VecFx32 *param4, unk32 param5);
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void func_ov000_020a0110(UnkStruct_PlayerGet_ec *param1);
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void func_ov000_020a0220(void *param1, void *param2);
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// overlay 1
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static UnkStruct_027e0cec *Create();
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};
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extern UnkStruct_027e0cec *data_027e0cec;
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