Files
st/include/Actor/ActorUnkPBSP.hpp
T
Alessevan 68a8721665 Decompiling Actor NFSP (#117)
* feat: decompiling UnkNFSP

* feat: matching jp .data and enhance .text

* feat: match last function thx2yanis

* fix: reorder functions and localize symbols

* style: cleanup

* style: move default case
2026-07-20 01:27:39 +02:00

72 lines
1.9 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkPBSP_C4 : public Actor_C4 {
public:
ActorUnkPBSP_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual bool vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkPBSP : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkPBSP();
/* 4C */ virtual ~ActorUnkPBSP() override;
void func_ov059_02157fcc(void);
void func_ov059_02157ff8(void);
void func_ov059_0215803c(void);
void func_ov059_02158110(void);
void func_ov059_02158114(void);
void func_ov059_0215813c(void);
void func_ov059_02158148(void);
void func_ov059_02158198(void);
void func_ov059_0215819c(void);
void func_ov059_02158208(void);
void func_ov059_0215820c(void);
void func_ov059_02158250(void);
void func_ov059_02158254(void);
void func_ov059_02158314(void);
void func_ov059_0215833c(void);
void func_ov059_021583d0(void);
void func_ov059_021583fc(void);
void func_ov059_021584a0(void);
void func_ov059_02158564(void);
void func_ov059_021585d4(void);
void func_ov059_02158648(void);
void func_ov059_021586a8(void);
void func_ov059_0215875c(void);
void func_ov059_021587c8(void);
void func_ov059_02158920(void);
void func_ov059_021589ac(void);
void func_ov059_021589b4(void);
void func_ov059_02158a34(void);
void func_ov059_02158aa0(void);
void func_ov059_02158b30(void);
};
class ActorProfileUnkPBSP : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkPBSP();
~ActorProfileUnkPBSP();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkPBSP *GetProfile();
};