mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
59a312e30a
* set the right base class size * actor and map object changes * rename id getters functions * document unknown file system used in mapobjectprofile * start to document MapObjectProfile
39 lines
871 B
C++
39 lines
871 B
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectUnkTRH3 : public MapObject {
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public:
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/* 00 (base) */
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/* 40 */
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MapObjectUnkTRH3();
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/* 30 */ virtual ~MapObjectUnkTRH3() override;
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void func_ov030_02143544(void);
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void func_ov030_02143630(void);
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void func_ov030_021436a4(void);
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void func_ov030_021436bc(void);
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void func_ov030_021436fc(void);
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void func_ov030_0214371c(void);
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void func_ov030_0214373c(void);
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};
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class MapObjectProfileUnkTRH3 : public MapObjectProfile {
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public:
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/* 00 (base) */
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MapObjectProfileUnkTRH3();
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~MapObjectProfileUnkTRH3();
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/* 0C */ virtual MapObject *Create();
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static MapObjectProfileUnkTRH3 *GetProfile();
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};
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