Files
st/include/Unknown/UnkStruct_027e0d8c.hpp
T
Alessevan 473e1e102b Decompiling BOMB (#140)
* feat: begin decompiling

* feat: some progress

* fix: forgot to change symbol

* feat: increase matching

* fix: function params not updated

* feat: more matching

* fix: noo more errors oon local help

* fix: match back UnkStruct_PlayerGet_74.data

* feat: little progress

* fix: SWBM.data regression

* feat: up jp version

* feat: update matching

* refactor: rename UnkBOMB to Bomb

* feat: decompiling part of MapObjectUnkBMFL

* feat: destroy MapObjectPot's vfunc_24 for the good of all

* fix: revert wrong symbol

* feat: updating jp symbols

* feat: eur advancements

* feat: weird stuff

* feat: fix build issue

* feat: rename BMFL to BombFlower

* feat: catchup jp .data

* feat: improve BombFlower

* feat: improve bomb matching

* style: cleanup

* style: cleanup v2

* fix: mapobjectpot_base .data

* feat: better match for mapobjectpot_base

* style: use deg_to_rad macro

* style: cleaner variable definition

* doc: better comment

* fix: build
2026-08-23 21:06:08 +02:00

27 lines
564 B
C++

#pragma once
#include "global.h"
#include "types.h"
class UnkStruct_027e0d8c {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e0d8c();
~UnkStruct_027e0d8c();
// overlay 90
void func_ov090_021660e8(); // in ActorUnkSZRD too
// overlay 93
void func_ov093_02166058();
void func_ov093_02166068();
void func_ov093_021660a8(ActorRef param1);
void func_ov093_021660f8();
void func_ov093_02166108();
void func_ov093_021661c0(ActorRef param1);
void func_ov093_02166220();
};
extern UnkStruct_027e0d8c *data_027e0d8c;