mirror of
https://github.com/zeldaret/st
synced 2026-07-07 22:10:51 -04:00
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
#include "System/OverlayManager.hpp"
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#include "global.h"
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#include "nitro/Overlay.h"
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struct UnkStruct_020ee698 {
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/* 00 */ unk8 mUnk_00[0x2C];
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/* 2c */ unk32 mUnk_2c;
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/* 30 */
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};
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extern UnkStruct_020ee698 data_ov000_020ee698;
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struct OverlaySetup {
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/* 00 */ unk8 mUnk_00;
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/* 01 */ unk8 mUnk_01;
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/* 02 */ unk8 mUnk_02;
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/* 03 */ unk8 mUnk_03;
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/* 04 */ OverlayId slot1Overlay;
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/* 08 */ OverlayId slot2Overlay;
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/* 0c */ OverlayId slot3Overlay;
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/* 10 */ OverlayId slot12Overlay;
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/* 14 */ void *mUnk_14;
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/* 18 */ void *mUnk_18;
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/* 1c */
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};
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extern OverlaySetup gOverlaySetups[];
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extern u32 *data_027e0ce0[];
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extern "C" void func_ov007_02102850(u32 **);
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extern "C" void func_ov007_021028a0(u32 **);
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THUMB void OverlayManager::LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index) {
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OverlayIndex loadedIndex = gOverlayManager.mLoadedOverlays[slot];
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if (index != loadedIndex) {
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this->Unload(slot);
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this->Load(slot, index);
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}
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}
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THUMB void OverlayManager::Load(OverlaySlot slot, OverlayIndex index) {
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if (index != OverlayIndex_None) {
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FS_LoadOverlay(NULL, data_0203e0e8[index]);
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}
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gOverlayManager.mLoadedOverlays[slot] = index;
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}
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THUMB void OverlayManager::Unload(OverlaySlot slot) {
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OverlayManager *pOverlayManager = &gOverlayManager;
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if (pOverlayManager->mLoadedOverlays[slot] != OverlayIndex_None) {
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FS_UnloadOverlay(NULL, data_0203e0e8[pOverlayManager->mLoadedOverlays[slot]]);
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pOverlayManager->mLoadedOverlays[slot] = OverlayIndex_None;
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}
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}
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THUMB void OverlayManager::LoadOverlaySetup(s32 index) {
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OverlayId overlayId;
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OverlaySetup *pSetup;
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pSetup = &gOverlaySetups[index];
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this->LoadIfNotLoaded(OverlaySlot_1, pSetup->slot1Overlay);
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this->LoadIfNotLoaded(OverlaySlot_2, pSetup->slot2Overlay);
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if (index == 5) {
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func_ov007_02102850(data_027e0ce0);
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} else {
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overlayId = pSetup->slot12Overlay;
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if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) {
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overlayId = OverlayId_CastleTown;
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}
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this->Load(OverlaySlot_3, pSetup->slot3Overlay);
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this->Load(OverlaySlot_12, overlayId);
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}
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}
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THUMB void OverlayManager::UnloadOverlaySetup() {
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this->Unload(OverlaySlot_12);
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this->Unload(OverlaySlot_3);
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if (this->mLoadedOverlays[2] == OverlayId_RailEdit) {
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func_ov007_021028a0(data_027e0ce0);
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this->Unload(OverlaySlot_2);
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}
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}
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