Files
st/src/Main/System/OverlayManager.cpp
T
2025-07-21 01:15:37 +02:00

89 lines
2.4 KiB
C++

#include "System/OverlayManager.hpp"
#include "global.h"
#include "nitro/Overlay.h"
struct UnkStruct_020ee698 {
/* 00 */ unk8 mUnk_00[0x2C];
/* 2c */ unk32 mUnk_2c;
/* 30 */
};
extern UnkStruct_020ee698 data_ov000_020ee698;
struct OverlaySetup {
/* 00 */ unk8 mUnk_00;
/* 01 */ unk8 mUnk_01;
/* 02 */ unk8 mUnk_02;
/* 03 */ unk8 mUnk_03;
/* 04 */ OverlayId slot1Overlay;
/* 08 */ OverlayId slot2Overlay;
/* 0c */ OverlayId slot3Overlay;
/* 10 */ OverlayId slot12Overlay;
/* 14 */ void *mUnk_14;
/* 18 */ void *mUnk_18;
/* 1c */
};
extern OverlaySetup gOverlaySetups[];
extern u32 *data_027e0ce0[];
extern "C" void func_ov007_02102850(u32 **);
extern "C" void func_ov007_021028a0(u32 **);
THUMB void OverlayManager::LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index) {
OverlayIndex loadedIndex = gOverlayManager.mLoadedOverlays[slot];
if (index != loadedIndex) {
this->Unload(slot);
this->Load(slot, index);
}
}
THUMB void OverlayManager::Load(OverlaySlot slot, OverlayIndex index) {
if (index != OverlayIndex_None) {
FS_LoadOverlay(NULL, data_0203e0e8[index]);
}
gOverlayManager.mLoadedOverlays[slot] = index;
}
THUMB void OverlayManager::Unload(OverlaySlot slot) {
OverlayManager *pOverlayManager = &gOverlayManager;
if (pOverlayManager->mLoadedOverlays[slot] != OverlayIndex_None) {
FS_UnloadOverlay(NULL, data_0203e0e8[pOverlayManager->mLoadedOverlays[slot]]);
pOverlayManager->mLoadedOverlays[slot] = OverlayIndex_None;
}
}
THUMB void OverlayManager::LoadOverlaySetup(s32 index) {
OverlayId overlayId;
OverlaySetup *pSetup;
pSetup = &gOverlaySetups[index];
this->LoadIfNotLoaded(OverlaySlot_1, pSetup->slot1Overlay);
this->LoadIfNotLoaded(OverlaySlot_2, pSetup->slot2Overlay);
if (index == 5) {
func_ov007_02102850(data_027e0ce0);
} else {
overlayId = pSetup->slot12Overlay;
if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) {
overlayId = OverlayId_CastleTown;
}
this->Load(OverlaySlot_3, pSetup->slot3Overlay);
this->Load(OverlaySlot_12, overlayId);
}
}
THUMB void OverlayManager::UnloadOverlaySetup() {
this->Unload(OverlaySlot_12);
this->Unload(OverlaySlot_3);
if (this->mLoadedOverlays[2] == OverlayId_RailEdit) {
func_ov007_021028a0(data_027e0ce0);
this->Unload(OverlaySlot_2);
}
}