Files
st/include/Unknown/UnkStruct_027e0d38.hpp
T
Yanis 04d20febb1 Decompile overlay 101 (#118)
* delink the overlay

* ItemManager_101 OK

* UnkStruct_027e0ce0_40_101 OK

* PlayerLinkActor_A0_1C_101 OK

* UnkStruct_027e09a4_54_101 OK

* UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
2026-07-20 01:30:08 +02:00

22 lines
446 B
C++

#pragma once
#include "global.h"
#include "types.h"
class UnkStruct_027e0d38 : public AutoInstance<UnkStruct_027e0d38> {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e0d38();
// overlay 31
bool func_ov031_020d9bec();
bool func_ov031_020d9c04(unk32 param1, unk32 param2, unk32 param3);
void func_ov031_020d9c44(unk32 param1);
// overlay 101
static void Destroy();
};
extern UnkStruct_027e0d38 *data_027e0d38;