Files
st/include/Unknown/UnkStruct_027e0d8c.hpp
T
Alessevan 418954b3cd Begin decompiling of ZLSL / ZSRS (#107)
* feat: add vtables

* fix: compilation issues

* fix: actorderived1 data

* fix: link

* feat: more delink

* feat: add MORE functions

* feat: decompile functions

* feat: advance

* feat: improve decompiling

* style: improve style

* feat: update

* feat: update

* feat: update

* feat: add some matching bytes pausing switching to another actor temporarly

* feat: add .data for jp version

* refactor: reorder fonctions

* feat: update symbols

* feat: fix eur build

* feat: update Actor_Derived1 symbols

* refactor: cleanup

* refactor: move UnkAngleStruct

* feat: update jp symbols (Yanis)
2026-08-02 14:49:14 +02:00

26 lines
517 B
C++

#pragma once
#include "global.h"
#include "types.h"
class UnkStruct_027e0d8c {
public:
/* 00 */ unk32 mUnk_00;
UnkStruct_027e0d8c();
~UnkStruct_027e0d8c();
// overlay 90
void func_ov090_021660e8(); // in ActorUnkSZRD too
// overlay 93
void func_ov093_02166058();
void func_ov093_02166068();
void func_ov093_021660a8(ActorRef param1);
void func_ov093_021660f8();
void func_ov093_02166108();
void func_ov093_02166220();
};
extern UnkStruct_027e0d8c *data_027e0d8c;