Files
st/include/Actor/ActorEventIcon.hpp
T
Yanis 453db24d41 Misc Stuff 6 (#78)
* gcc fixes

* document random things in UnkStruct_027e09b8_00

* match func_ov001_020ba670 and rabbit docs

* match func_ov026_0211f394

* fix build issues

* match func_ov026_0211e3e0

* match func_ov026_02102924

* move structs to header

* document train rope thing

* MapObject OK and ActorRef stuff

* match more actor funcs

* fix regressions

* fix build issues

* more regressions fixes

* name keyt grab func

* UnkSubStruct19 -> CellAnimObject (based on the only assert string)

* fix build issues due to merge

* Actor::mUnk_4C -> Actor::mState + related changes

* create GetActorPtr template inline for Actor_c4

* ActorUnk_ov000_020a8bb0 -> Actor_Derived1

* actor: add comments about mUnk_50/52 and change type of mAngle
2026-06-17 22:20:45 +02:00

38 lines
878 B
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Unknown/Common.hpp"
#include "global.h"
#include "types.h"
class ActorEventIcon : public Actor {
public:
/* 000 (base) */
/* 094 */ CellAnimObject mUnk_094; // event icon
/* 10C */ unk16 mUnk_10C;
/* 110 */ unk16 mUnk_10E; // pad?
ActorEventIcon();
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void vfunc_24() override;
/* 30 */ virtual void vfunc_30() override;
/* 4C */ virtual ~ActorEventIcon() override;
void func_ov000_0209c014(void);
};
class ActorProfileEventIcon : public ActorProfile {
public:
/* 00 (base) */
ActorProfileEventIcon();
~ActorProfileEventIcon();
/* 0C */ virtual Actor *Create();
static ActorProfileEventIcon *GetProfile();
};