Files
st/include/Actor/ActorUnkCASE.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

78 lines
2.1 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkCASE_C4 : public Actor_C4 {
public:
ActorUnkCASE_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkCASE : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkCASE();
/* 4C */ virtual ~ActorUnkCASE() override;
void func_ov063_0215ab70(void);
void func_ov063_0215aba4(void);
void func_ov063_0215abd8(void);
void func_ov063_0215ac4c(void);
void func_ov063_0215ac68(void);
void func_ov063_0215ac8c(void);
void func_ov063_0215acc8(void);
void func_ov063_0215acec(void);
void func_ov063_0215ae6c(void);
void func_ov063_0215ae80(void);
void func_ov063_0215ae94(void);
void func_ov063_0215aefc(void);
void func_ov063_0215af54(void);
void func_ov063_0215af58(void);
void func_ov063_0215af5c(void);
void func_ov063_0215af60(void);
void func_ov063_0215afa4(void);
void func_ov063_0215afb8(void);
void func_ov063_0215b054(void);
void func_ov063_0215b090(void);
void func_ov063_0215b1bc(void);
void func_ov063_0215b244(void);
void func_ov063_0215b2b0(void);
void func_ov063_0215b2c4(void);
void func_ov063_0215b2c8(void);
void func_ov063_0215b2ec(void);
void func_ov063_0215b624(void);
void func_ov063_0215b6c8(void);
void func_ov063_0215b724(void);
void func_ov063_0215b7cc(void);
void func_ov063_0215b814(void);
void func_ov063_0215b854(void);
void func_ov063_0215b8e8(void);
void func_ov063_0215b99c(void);
void func_ov063_0215ba64(void);
void func_ov063_0215bab0(void);
};
class ActorProfileUnkCASE : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkCASE();
~ActorProfileUnkCASE();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkCASE *GetProfile();
};