Files
st/include/Actor/ActorUnkTERY.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

50 lines
1.1 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTERY_C4 : public Actor_C4 {
public:
ActorUnkTERY_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkTERY : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTERY();
/* 4C */ virtual ~ActorUnkTERY() override;
void func_ov036_0211be6c(void);
void func_ov036_0211bea0(void);
void func_ov036_0211bf88(void);
void func_ov036_0211bf9c(void);
void func_ov036_0211c000(void);
void func_ov036_0211c02c(void);
void func_ov036_0211c0e4(void);
void func_ov036_0211c108(void);
};
class ActorProfileUnkTERY : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkTERY();
~ActorProfileUnkTERY();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTERY *GetProfile();
};