Files
st/include/Actor/ActorUnkWBN2.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

74 lines
2.0 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkWBN2_C4 : public Actor_C4 {
public:
ActorUnkWBN2_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkWBN2 : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkWBN2();
/* 4C */ virtual ~ActorUnkWBN2() override;
void func_ov046_02128904(void);
void func_ov046_02128a48(void);
void func_ov046_02128b0c(void);
void func_ov046_02128b8c(void);
void func_ov046_02128bc0(void);
void func_ov046_02128be4(void);
void func_ov046_02128c90(void);
void func_ov046_02128c98(void);
void func_ov046_02128ca4(void);
void func_ov046_02128d14(void);
void func_ov046_02128ec8(void);
void func_ov046_02128f0c(void);
void func_ov046_021290f8(void);
void func_ov046_021291e0(void);
void func_ov046_021291e4(void);
void func_ov046_02129228(void);
void func_ov046_02129260(void);
void func_ov046_021292d4(void);
void func_ov046_02129304(void);
void func_ov046_021293b4(void);
void func_ov046_021293c8(void);
void func_ov046_021293e4(void);
void func_ov046_021293f4(void);
void func_ov046_02129434(void);
void func_ov046_0212946c(void);
void func_ov046_021294a0(void);
void func_ov046_021294dc(void);
void func_ov046_021294f8(void);
void func_ov046_02129538(void);
void func_ov046_02129574(void);
void func_ov046_021295b4(void);
void func_ov046_021295c8(void);
};
class ActorProfileUnkWBN2 : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkWBN2();
~ActorProfileUnkWBN2();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkWBN2 *GetProfile();
};