Files
st/include/Actor/ActorUnkYKAP_YKCP_YKEP.hpp
T
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00

111 lines
2.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
// --- Actor YKAP ---
class ActorUnkYKAP_C4 : public Actor_C4 {
public:
ActorUnkYKAP_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkYKAP : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkYKAP();
/* 4C */ virtual ~ActorUnkYKAP() override;
};
class ActorProfileUnkYKAP : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkYKAP();
~ActorProfileUnkYKAP();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkYKAP *GetProfile();
};
// --- Actor YKCP ---
class ActorUnkYKCP_C4 : public Actor_C4 {
public:
ActorUnkYKCP_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkYKCP : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkYKCP();
/* 4C */ virtual ~ActorUnkYKCP() override;
};
class ActorProfileUnkYKCP : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkYKCP();
~ActorProfileUnkYKCP();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkYKCP *GetProfile();
};
// --- Actor YKEP ---
class ActorUnkYKEP_C4 : public Actor_C4 {
public:
ActorUnkYKEP_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkYKEP : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkYKEP();
/* 4C */ virtual ~ActorUnkYKEP() override;
};
class ActorProfileUnkYKEP : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkYKEP();
~ActorProfileUnkYKEP();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkYKEP *GetProfile();
};