Files
st/include/Actor/ActorUnkRMTG.hpp
T
Yanis 07a5bd9fcc Create Timer struct, improve angle usage and name known virtual functions (#154)
* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
2026-10-02 20:54:43 +02:00

31 lines
624 B
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkRMTG : public Actor {
public:
/* 00 (base) */
/* 94 */ ModelRender mUnk_94;
/* F4 */
ActorUnkRMTG();
/* 18 */ virtual bool Init(unk32 param1) override;
/* 1C */ virtual void Setup() override;
/* 2C */ virtual void vfunc_2C(Actor_vfunc_30 *param1) override;
};
class ActorProfileUnkRMTG : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkRMTG();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRMTG *GetProfile();
};