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https://github.com/zeldaret/st
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6d7abbdfec
* UnkStruct_027e09b4_017 (part 1?) OK * code_020c0b24_017 68% * rename file * AdventureModeManager_15C_20_00_017 96% * AdventureModeManager_15C_017 OK * match remaining .init, .ctor and .bss * fix build issues on other versions * UnkStruct_027e0cec_017 OK * UnkStruct_027e0cf8_017 OK * UnkStruct_ov024_020d86a0_017 OK * UnkStruct_027e09c0_017 OK * UnkStruct_027e0cec_18_017 OK * fix other versions build * code_020c201c_017 OK * SaveManager_017 OK * remove extern "C"s * port progression to the other versions * ninja format * fix regressions
23 lines
467 B
C++
23 lines
467 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e09b0 : public AutoInstance<UnkStruct_027e09b0> {
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public:
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/* 00 */ unk32 mUnk_00;
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UnkStruct_027e09b0();
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~UnkStruct_027e09b0();
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// overlay 0
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unk16 *func_ov000_02072cb4(unk32 param1);
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void func_ov000_02072cc4(unk32 param1, unk32 param2);
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// overlay 1
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static UnkStruct_027e09b0 *Create();
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static void Destroy();
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};
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extern UnkStruct_027e09b0 *data_027e09b0;
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